Difference for server/c_object.c from version 1.73 to 1.74


version 1.73 version 1.74
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_c_object_c =   * static char *rcsid_c_object_c =
  *   "$Id: c_object.c,v 1.73 2005/11/12 13:49:07 ryo_saeba Exp $";   *   "$Id: c_object.c,v 1.74 2005/11/16 08:16:08 mwedel Exp $";
  */   */
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
Line 557
 
Line 557
      * (sack, luggage, etc), tmp->env->env then points to the player (nested        * (sack, luggage, etc), tmp->env->env then points to the player (nested
      * containers not allowed as of now)       * containers not allowed as of now)
      */       */
     if(QUERY_FLAG(pl, FLAG_FLYING) && !QUERY_FLAG(pl, FLAG_WIZ) &&       if((pl->move_type & MOVE_FLYING) && !QUERY_FLAG(pl, FLAG_WIZ) &&
        is_player_inv(tmp)!=pl) {         is_player_inv(tmp)!=pl) {
  new_draw_info(NDI_UNIQUE, 0,pl, "You are levitating, you can't reach the ground!");   new_draw_info(NDI_UNIQUE, 0,pl, "You are levitating, you can't reach the ground!");
  return;   return;
Line 1514
 
Line 1514
      * types - especially if the first entry is a match       * types - especially if the first entry is a match
      */       */
     if(tmp->msg && tmp->type != EXIT && tmp->type != BOOK &&       if(tmp->msg && tmp->type != EXIT && tmp->type != BOOK &&
        tmp->type != CORPSE && !QUERY_FLAG(tmp, FLAG_WALK_ON) &&          tmp->type != CORPSE && !tmp->move_on &&
        strncasecmp(tmp->msg, "@match",7)) {         strncasecmp(tmp->msg, "@match",7)) {
   
  /* This is just a hack so when identifying hte items, we print   /* This is just a hack so when identifying hte items, we print


Legend:
line(s) removed in v.1.73 
line(s) changed
 line(s) added in v.1.74

File made using version 1.98 of cvs2html by leaf at 2011-07-21 17:28