Difference for server/c_wiz.c from version 1.18 to 1.19


version 1.18 version 1.19
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 /*  /*
  * static char *rcsid_c_wiz_c =   * static char *rcsid_c_wiz_c =
  *   "$Id: c_wiz.c,v 1.18 2002/01/04 06:37:09 garbled Exp $";   *   "$Id: c_wiz.c,v 1.19 2002/01/16 10:51:32 jbontje Exp $";
  */   */
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
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         new_draw_info(NDI_UNIQUE, 0,op,"No such player.");          new_draw_info(NDI_UNIQUE, 0,op,"No such player.");
         return 1;          return 1;
       }        }
         if (pl->ob == op) {
           new_draw_info(NDI_UNIQUE, 0, op, "You can't summon yourself next to yourself.");
           return 1;
         }
       if(pl->state != ST_PLAYING) {        if(pl->state != ST_PLAYING) {
         new_draw_info(NDI_UNIQUE, 0,op,"That player can't be summoned right now.");          new_draw_info(NDI_UNIQUE, 0,op,"That player can't be summoned right now.");
         return 1;          return 1;
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       return 1;        return 1;
     }      }
   
   /* Teleport next to target player */
   /* mids 01/16/2002 */
   int command_teleport (object *op, char *params) {
      int i;
      object *dummy;
      player *pl;
   
      if (!op)
         return 0;
   
      if (params==NULL) {
         new_draw_info(NDI_UNIQUE, 0,op,"Usage: teleport <player>.");
         return 1;
      }
   
      for (pl = first_player; pl != NULL; pl = pl->next)
         if (!strncmp(pl->ob->name, params, MAX_NAME))
            break;
      if (pl == NULL) {
         new_draw_info(NDI_UNIQUE, 0, op, "No such player.");
         return 1;
      }
      if (pl->ob == op) {
         new_draw_info(NDI_UNIQUE, 0, op, "You can't teleport yourself next to yourself.");
         return 1;
      }
      if (pl->state != ST_PLAYING) {
         new_draw_info(NDI_UNIQUE, 0, op, "You can't teleport to that player right now.");
         return 1;
      }
      i = find_free_spot(pl->ob->arch, pl->ob->map, pl->ob->x, pl->ob->y, 1, 8);
      if (i==-1) {
         new_draw_info(NDI_UNIQUE, 0, op, "Can not find a free spot to teleport to.");
         return 1;
      }
      dummy = get_object();
      EXIT_PATH(dummy) = add_string(pl->ob->map->path);
      EXIT_X(dummy) = pl->ob->x + freearr_x[i];
      EXIT_Y(dummy) = pl->ob->y + freearr_y[i];
      enter_exit(op, dummy);
      free_object(dummy);
      new_draw_info(NDI_UNIQUE, 0, pl->ob, "You see a portal open.");
      new_draw_info(NDI_UNIQUE, 0, op, "OK.");
      return 1;
   }
   
 int command_create (object *op, char *params)  int command_create (object *op, char *params)
 {  {
       object *tmp=NULL;        object *tmp=NULL;


Legend:
line(s) removed in v.1.18 
line(s) changed
 line(s) added in v.1.19

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