version 1.28 | | version 1.29 |
---|
| | |
/* | | /* |
* static char *rcsid_c_wiz_c = | | * static char *rcsid_c_wiz_c = |
* "$Id: c_wiz.c,v 1.28 2002/12/18 16:39:58 garbled Exp $"; | | * "$Id: c_wiz.c,v 1.29 2003/01/08 08:39:19 mwedel Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
CLEAR_FLAG(op, FLAG_UNAGGRESSIVE); | | CLEAR_FLAG(op, FLAG_UNAGGRESSIVE); |
new_draw_info(NDI_UNIQUE, 0, op, "Agression turned ON"); | | new_draw_info(NDI_UNIQUE, 0, op, "Agression turned ON"); |
} | | } |
| | return 1; |
} | | } |
| | |
/* DM can possess a monster. Basically, this tricks the client into thinking | | /* DM can possess a monster. Basically, this tricks the client into thinking |
| | |
fix_player(victim); | | fix_player(victim); |
| | |
do_some_living(victim); | | do_some_living(victim); |
| | return 1; |
} | | } |
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