Difference for server/disease.c from version 1.34 to 1.35


version 1.34 version 1.35
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 /*  /*
  * static char *rcsid_disease_c =   * static char *rcsid_disease_c =
  *   "$Id: disease.c,v 1.34 2005/11/16 08:16:08 mwedel Exp $";   *   "$Id: disease.c,v 1.35 2006/04/06 21:18:35 tchize Exp $";
  */   */
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
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      return 0;  /*Immune! */       return 0;  /*Immune! */
  }   }
    
  new_symptom = get_archetype(ARCH_SYMPTOM);   new_symptom = create_archetype(ARCH_SYMPTOM);
   
  /* Something special done with dam.  We want diseases to be more   /* Something special done with dam.  We want diseases to be more
  * random in what they'll kill, so we'll make the damage they   * random in what they'll kill, so we'll make the damage they
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  return 1; /* just update the existing immunity. */   return 1; /* just update the existing immunity. */
  }   }
   }    }
   immunity = get_archetype("immunity");    immunity = create_archetype("immunity");
   immunity->name = add_string(disease->name);    immunity->name = add_string(disease->name);
   immunity->level = disease->level;    immunity->level = disease->level;
   immunity->move_block = 0;    immunity->move_block = 0;


Legend:
line(s) removed in v.1.34 
line(s) changed
 line(s) added in v.1.35

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