Difference for server/init.c from version 1.56 to 1.57


version 1.56 version 1.57
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_init_c =   * static char *rcsid_init_c =
  *   "$Id: init.c,v 1.56 2005/03/06 20:38:54 akirschbaum Exp $";   *   "$Id: init.c,v 1.57 2005/03/15 21:06:23 ryo_saeba Exp $";
  */   */
   
 /*  /*
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Line 57
 void set_localdir(char *path) { settings.localdir=path; }  void set_localdir(char *path) { settings.localdir=path; }
 void set_mapdir(char *path) { settings.mapdir=path; }  void set_mapdir(char *path) { settings.mapdir=path; }
 void set_archetypes(char *path) { settings.archetypes=path; }  void set_archetypes(char *path) { settings.archetypes=path; }
   void set_regions(char *path) { settings.regions=path; }
 void set_treasures(char *path) { settings.treasures=path; }  void set_treasures(char *path) { settings.treasures=path; }
 void set_uniquedir(char *path) { settings.uniquedir=path; }  void set_uniquedir(char *path) { settings.uniquedir=path; }
 void set_playerdir(char *path) { settings.playerdir=path; }  void set_playerdir(char *path) { settings.playerdir=path; }
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Line 116
 {"-local",1,1, set_localdir},  {"-local",1,1, set_localdir},
 {"-maps", 1, 1, set_mapdir},  {"-maps", 1, 1, set_mapdir},
 {"-arch", 1, 1, set_archetypes},  {"-arch", 1, 1, set_archetypes},
   {"-regions", 1, 1, set_regions},
 {"-playerdir", 1, 1, set_playerdir},  {"-playerdir", 1, 1, set_playerdir},
 {"-treasures", 1, 1, set_treasures},  {"-treasures", 1, 1, set_treasures},
 {"-uniquedir", 1, 1, set_uniquedir},  {"-uniquedir", 1, 1, set_uniquedir},
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Line 719
     printf(" -local      Read/write local data (hiscore, unique items, etc.)\n");      printf(" -local      Read/write local data (hiscore, unique items, etc.)\n");
     printf(" -maps       Sets the directory for maps.\n");      printf(" -maps       Sets the directory for maps.\n");
     printf(" -arch       Sets the archetype file to use.\n");      printf(" -arch       Sets the archetype file to use.\n");
       printf(" -regions    Sets the regions file to use.\n");
     printf(" -playerdir  Sets the directory for the player files.\n");      printf(" -playerdir  Sets the directory for the player files.\n");
     printf(" -treasures Sets the treasures file to use.\n");      printf(" -treasures Sets the treasures file to use.\n");
     printf(" -uniquedir  Sets the unique items/maps directory.\n");      printf(" -uniquedir  Sets the unique items/maps directory.\n");
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Line 741
   init_archetypes(); /* If not called before, reads all archetypes from file */    init_archetypes(); /* If not called before, reads all archetypes from file */
   init_artifacts();  /* If not called before, reads all artifacts from file */    init_artifacts();  /* If not called before, reads all artifacts from file */
   init_spells();     /* If not called before, links archtypes used by spells */    init_spells();     /* If not called before, links archtypes used by spells */
     init_regions();    /* /* If not called before, reads all regions from file */
   init_archetype_pointers(); /* Setup global pointers to archetypes */    init_archetype_pointers(); /* Setup global pointers to archetypes */
   init_races();    /* overwrite race designations using entries in lib/races file */     init_races();    /* overwrite race designations using entries in lib/races file */
   init_gods(); /* init linked list of gods from archs*/     init_gods(); /* init linked list of gods from archs*/


Legend:
line(s) removed in v.1.56 
line(s) changed
 line(s) added in v.1.57

File made using version 1.98 of cvs2html by leaf at 2011-07-21 17:34