version 1.111 | | version 1.112 |
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| | |
/* | | /* |
* static char *rcsid_main_c = | | * static char *rcsid_main_c = |
* "$Id: main.c,v 1.111 2006/01/15 16:50:38 ryo_saeba Exp $"; | | * "$Id: main.c,v 1.112 2006/02/08 06:53:24 mwedel Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
*/ | | */ |
if (op->type != PLAYER) return; | | if (op->type != PLAYER) return; |
| | |
| | /* Need to remove player from transport */ |
| | if (op->contr->transport) apply_transport(op, op->contr->transport, AP_UNAPPLY); |
| | |
/* First, lets figure out what map the player is going to go to */ | | /* First, lets figure out what map the player is going to go to */ |
if (exit_ob){ | | if (exit_ob){ |
| | |