Difference for server/main.c from version 1.23 to 1.24


version 1.23 version 1.24
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_main_c =   * static char *rcsid_main_c =
  *    "$Id: main.c,v 1.23 2001/02/07 07:54:48 cvs Exp $";   *    "$Id: main.c,v 1.24 2001/02/09 07:30:37 cvs Exp $";
  */   */
   
 /*  /*
Line 219
 
Line 219
 static void enter_map(object *op, mapstruct *newmap, int x, int y) {  static void enter_map(object *op, mapstruct *newmap, int x, int y) {
     mapstruct *oldmap = op->map;      mapstruct *oldmap = op->map;
   
     /* If the player is changing maps, we need to do some special things */  
     if (oldmap && oldmap != newmap) {  
  oldmap->players--;  
  if (oldmap->players <= 0) { /* can be less than zero due to errors in tracking this */  
   
 #if MAP_MAXTIMEOUT  
      oldmap->timeout = MAP_TIMEOUT(oldmap);  
      /* Do MINTIMEOUT first, so that MAXTIMEOUT is used if that is  
       * lower than the min value.  
       */  
 #if MAP_MINTIMEOUT  
      if (oldmap->timeout < MAP_MINTIMEOUT) {  
  oldmap->timeout = MAP_MINTIMEOUT;  
      }  
 #endif  
      if (oldmap->timeout > MAP_MAXTIMEOUT) {  
  oldmap->timeout = MAP_MAXTIMEOUT;  
      }  
  }  
  /* Swap out the oldest map if low on mem */  
  swap_below_max (EXIT_PATH(newmap->map_object));  
 #else  
       /* save out the map */  
       swap_map(oldmap);  
 #endif /* MAP_MAXTIMEOUT */  
     }  
   
     if (out_of_map(newmap, x, y)) {      if (out_of_map(newmap, x, y)) {
  LOG(llevError,"enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n",   LOG(llevError,"enter_map: supplied coordinates are not within the map! (%s: %d, %d)\n",
Line 332
 
Line 306
      * about pending objects.       * about pending objects.
      */       */
     remove_all_pets(newmap);      remove_all_pets(newmap);
   
       /* If the player is changing maps, we need to do some special things
        * Do this after the player is on the new map - otherwise the force swap of the
        * old map does not work.
        */
       if (oldmap && oldmap != newmap) {
    oldmap->players--;
    if (oldmap->players <= 0) { /* can be less than zero due to errors in tracking this */
   
   #if MAP_MAXTIMEOUT
        oldmap->timeout = MAP_TIMEOUT(oldmap);
        /* Do MINTIMEOUT first, so that MAXTIMEOUT is used if that is
         * lower than the min value.
         */
   #if MAP_MINTIMEOUT
        if (oldmap->timeout < MAP_MINTIMEOUT) {
    oldmap->timeout = MAP_MINTIMEOUT;
        }
   #endif
        if (oldmap->timeout > MAP_MAXTIMEOUT) {
    oldmap->timeout = MAP_MAXTIMEOUT;
        }
    }
    /* Swap out the oldest map if low on mem */
    swap_below_max (EXIT_PATH(newmap->map_object));
   #else
         /* save out the map */
         swap_map(oldmap);
   #endif /* MAP_MAXTIMEOUT */
       }
 }  }
   
   


Legend:
line(s) removed in v.1.23 
line(s) changed
 line(s) added in v.1.24

File made using version 1.98 of cvs2html by leaf at 2011-07-21 17:36