Difference for server/monster.c from version 1.72 to 1.73


version 1.72 version 1.73
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_monster_c =   * static char *rcsid_monster_c =
  *    "$Id: monster.c,v 1.72 2005/02/20 20:43:15 akirschbaum Exp $";   *    "$Id: monster.c,v 1.73 2005/03/06 20:38:54 akirschbaum Exp $";
  */   */
   
 /*  /*
Line 772
 
Line 772
  if (spell_item->type == SPELLBOOK) {   if (spell_item->type == SPELLBOOK) {
      spell_item=spell_item->inv;       spell_item=spell_item->inv;
      if (spell_item->inv) {       if (spell_item->inv) {
  LOG(llevError,"spellbook %s does contain a spell?", spell_item->name);   LOG(llevError,"spellbook %s does contain a spell?\n", spell_item->name);
      } else       } else
  spell_item=spell_item->inv;   spell_item=spell_item->inv;
  }   }
Line 1788
 
Line 1788
      if((sk_hide = find_skill_by_number(enemy,SK_HIDING)))       if((sk_hide = find_skill_by_number(enemy,SK_HIDING)))
  bonus -= sk_hide->level;   bonus -= sk_hide->level;
      else {        else {
  LOG(llevError,"can_detect_enemy() got hidden player w/o hiding skill!");   LOG(llevError,"can_detect_enemy() got hidden player w/o hiding skill!\n");
  make_visible(enemy);   make_visible(enemy);
  radius=radius<MIN_MON_RADIUS?MIN_MON_RADIUS:radius;   radius=radius<MIN_MON_RADIUS?MIN_MON_RADIUS:radius;
      }       }


Legend:
line(s) removed in v.1.72 
line(s) changed
 line(s) added in v.1.73

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