Difference for server/move.c from version 1.31 to 1.32


version 1.31 version 1.32
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_move_c =   * static char *rcsid_move_c =
  *    "$Id: move.c,v 1.31 2004/04/14 07:24:31 mwedel Exp $";   *    "$Id: move.c,v 1.32 2004/04/16 06:23:43 mwedel Exp $";
  */   */
   
 /*  /*
Line 69
 
Line 69
  return 0;   return 0;
     }      }
   
       /* If the space the player is trying to is out of the map,
        * bail now - we know it can't work.
        */
       if (mflags & P_OUT_OF_MAP) return 0;
   
   
     /* Is this space blocked?  Players with wizpass are immune to      /* Is this space blocked?  Players with wizpass are immune to
      * this condition.       * this condition.
      */       */
     if(blocked_link(op, newx, newy) &&      if(blocked_link(op, m, newx, newy) &&
        !QUERY_FLAG(op, FLAG_WIZPASS))         !QUERY_FLAG(op, FLAG_WIZPASS))
  return 0;   return 0;
   
     /* If the space the player is trying to is out of the map,  
      * bail now - we know it can't work.  
      */  
     if (mflags & P_OUT_OF_MAP) return 0;  
   
     /* 0.94.2 - we need to set the direction for the new animation code.      /* 0.94.2 - we need to set the direction for the new animation code.
      * it uses it to figure out face to use - I can't see it       * it uses it to figure out face to use - I can't see it
      * breaking anything, but it might.       * breaking anything, but it might.


Legend:
line(s) removed in v.1.31 
line(s) changed
 line(s) added in v.1.32

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