Difference for server/player.c from version 1.106 to 1.107


version 1.106 version 1.107
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_player_c =   * static char *rcsid_player_c =
  *   "$Id: player.c,v 1.106 2002/11/30 04:17:41 mwedel Exp $";   *   "$Id: player.c,v 1.107 2002/12/03 07:40:18 mwedel Exp $";
  */   */
   
 /*  /*
Line 927
 
Line 927
     char buf[MAX_BUF];      char buf[MAX_BUF];
     CFParm CFP;      CFParm CFP;
     int evtid;      int evtid;
   
     if(key!='y'&&key!='Y'&&key!='q'&&key!='Q') {      if(key!='y'&&key!='Y'&&key!='q'&&key!='Q') {
       op->contr->state=ST_PLAYING;        op->contr->state=ST_PLAYING;
       new_draw_info(NDI_UNIQUE, 0,op,"OK, continuing to play.");        new_draw_info(NDI_UNIQUE, 0,op,"OK, continuing to play.");
       return 1;        return 1;
     }      }
   
     /* GROS : Here we handle the REMOVE global event */      /* GROS : Here we handle the REMOVE global event */
     evtid = EVENT_REMOVE;      evtid = EVENT_REMOVE;
     CFP.Value[0] = (void *)(&evtid);      CFP.Value[0] = (void *)(&evtid);
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Line 950
     op->contr->party_number=(-1);      op->contr->party_number=(-1);
     if (settings.set_title == TRUE)      if (settings.set_title == TRUE)
  op->contr->own_title[0]='\0';   op->contr->own_title[0]='\0';
   
     if(!QUERY_FLAG(op,FLAG_WAS_WIZ)) {      if(!QUERY_FLAG(op,FLAG_WAS_WIZ)) {
       sprintf(buf,"%s/%s/%s/%s.pl",settings.localdir,settings.playerdir,op->name,op->name);   mapstruct *mp, *next;
       if(unlink(buf)== -1 && settings.debug >= llevDebug)  
         perror("crossfire (delete character)");   /* We need to hunt for any per player unique maps in memory and
    * get rid of them.  The trailing slash in the path is intentional,
    * so that players named 'Ab' won't match against players 'Abe' pathname
    */
    sprintf(buf,"%s/%s/%s/", settings.localdir, settings.playerdir, op->name);
    for (mp=first_map; mp!=NULL; mp=next) {
        next = mp->next;
        if (!strncmp(mp->path, buf, strlen(buf)))
    delete_map(mp);
    }
   
    delete_character(op->name, 1);
     }      }
     play_again(op);      play_again(op);
     return 1;      return 1;
Line 1490
 
Line 1504
      new_draw_info(NDI_UNIQUE, 0,op,"You have no applicable skill to use.");       new_draw_info(NDI_UNIQUE, 0,op,"You have no applicable skill to use.");
  return;   return;
      }       }
      (void) do_skill(op,dir,NULL);       (void) do_skill(op,op,dir,NULL);
      return;       return;
  default:   default:
      new_draw_info(NDI_UNIQUE, 0,op,"Illegal shoot type.");       new_draw_info(NDI_UNIQUE, 0,op,"Illegal shoot type.");


Legend:
line(s) removed in v.1.106 
line(s) changed
 line(s) added in v.1.107

File made using version 1.98 of cvs2html by leaf at 2011-07-21 17:41