Difference for server/player.c from version 1.158 to 1.159


version 1.158 version 1.159
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 /*  /*
  * static char *rcsid_player_c =   * static char *rcsid_player_c =
  *   "$Id: player.c,v 1.158 2005/03/13 15:13:12 ryo_saeba Exp $";   *   "$Id: player.c,v 1.159 2005/03/20 22:26:27 majorwoo Exp $";
  */   */
   
 /*  /*
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  * a player) is standing on a valid battleground-tile,   * a player) is standing on a valid battleground-tile,
  * function returns TRUE/FALSE. If true x, y returns the battleground   * function returns TRUE/FALSE. If true x, y returns the battleground
  * -exit-coord. (and if x, y not NULL)   * -exit-coord. (and if x, y not NULL)
    * 19 March 2005 - josh@woosworld.net modifed to check if the battleground also has slaying, maxhp, and maxsp set
    * and if those are all set and the player has a marker that matches the slaying send them to a different x, y
    * Default is to do the same as before, so only people wanting to have different points need worry about this
  */   */
 int op_on_battleground (object *op, int *x, int *y) {  int op_on_battleground (object *op, int *x, int *y) {
   object *tmp;    object *tmp;
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       if (QUERY_FLAG (tmp, FLAG_NO_PICK) &&        if (QUERY_FLAG (tmp, FLAG_NO_PICK) &&
    strcmp(tmp->name, "battleground")==0 &&     strcmp(tmp->name, "battleground")==0 &&
    tmp->type == BATTLEGROUND && EXIT_X(tmp) && EXIT_Y(tmp)) {     tmp->type == BATTLEGROUND && EXIT_X(tmp) && EXIT_Y(tmp)) {
        /*before we assign the exit, check if this is a teambattle*/
        if ( EXIT_ALT_X(tmp) && EXIT_ALT_Y(tmp) && EXIT_PATH(tmp) ){
            object *invtmp;
        for(invtmp=op->inv; invtmp != NULL; invtmp=invtmp->below) {
                if(invtmp->type==FORCE && invtmp->slaying &&
          !strcmp(EXIT_PATH(tmp), invtmp->slaying)){
             if (x != NULL && y != NULL)
               *x=EXIT_ALT_X(tmp), *y=EXIT_ALT_Y(tmp);
                     return 1;
         }   
            }
        }   
      if (x != NULL && y != NULL)       if (x != NULL && y != NULL)
  *x=EXIT_X(tmp), *y=EXIT_Y(tmp);   *x=EXIT_X(tmp), *y=EXIT_Y(tmp);
      return 1;       return 1;


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line(s) removed in v.1.158 
line(s) changed
 line(s) added in v.1.159

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