version 1.183 | | version 1.184 |
---|
| | |
/* | | /* |
* static char *rcsid_player_c = | | * static char *rcsid_player_c = |
* "$Id: player.c,v 1.183 2005/11/01 13:42:15 akirschbaum Exp $"; | | * "$Id: player.c,v 1.184 2005/11/12 13:49:07 ryo_saeba Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
{ pick_up(op, tmp); if(0)fprintf(stderr,"MONEY/GEM\n"); continue; } | | { pick_up(op, tmp); if(0)fprintf(stderr,"MONEY/GEM\n"); continue; } |
} | | } |
| | |
| | /* rings & amulets - talismans seems to be typed AMULET */ |
| | if(op->contr->mode & PU_JEWELS) |
| | if (tmp->type == RING || tmp->type == AMULET) |
| | { pick_up(op, tmp); if(0)fprintf(stderr,"JEWELS\n"); continue; } |
| | |
/* bows and arrows. Bows are good for selling! */ | | /* bows and arrows. Bows are good for selling! */ |
if(op->contr->mode & PU_BOW) | | if(op->contr->mode & PU_BOW) |
if (tmp->type == BOW) | | if (tmp->type == BOW) |