Difference for server/player.c from version 1.50 to 1.51


version 1.50 version 1.51
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_player_c =   * static char *rcsid_player_c =
  *   "$Id: player.c,v 1.50 2001/04/09 06:59:46 mwedel Exp $";   *   "$Id: player.c,v 1.51 2001/04/20 05:39:04 mwedel Exp $";
  */   */
   
 /*  /*
Line 428
 
Line 428
 void play_again(object *op)  void play_again(object *op)
 {  {
     op->contr->state=ST_PLAY_AGAIN;      op->contr->state=ST_PLAY_AGAIN;
       op->chosen_skill = NULL;
     unlock_player(op->name);      unlock_player(op->name);
     send_query(&op->contr->socket, CS_QUERY_SINGLECHAR, "Do you want to play again (a/q)?");      send_query(&op->contr->socket, CS_QUERY_SINGLECHAR, "Do you want to play again (a/q)?");
 }  }


Legend:
line(s) removed in v.1.50 
line(s) changed
 line(s) added in v.1.51

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