Difference for server/player.c from version 1.66 to 1.67


version 1.66 version 1.67
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_player_c =   * static char *rcsid_player_c =
  *   "$Id: player.c,v 1.66 2001/08/29 07:14:16 mwedel Exp $";   *   "$Id: player.c,v 1.67 2001/09/26 21:34:08 garbled Exp $";
  */   */
   
 /*  /*
Line 902
 
Line 902
     CLEAR_FLAG(op, FLAG_SCARED);      CLEAR_FLAG(op, FLAG_SCARED);
     return;      return;
   }    }
   if(!(RANDOM()%5)&&RANDOM()%20+1>=savethrow[op->level]) {    if(!(random_roll(0, 4, op, PREFER_LOW)) &&
        random_roll(1, 20, op, PREFER_HIGH) >= savethrow[op->level]) {
     op->enemy=NULL;      op->enemy=NULL;
     CLEAR_FLAG(op, FLAG_SCARED);      CLEAR_FLAG(op, FLAG_SCARED);
     return;      return;
Line 1819
 
Line 1820
  op->stats.food--;   op->stats.food--;
  if(op->contr->digestion<0)   if(op->contr->digestion<0)
    op->stats.food+=op->contr->digestion;     op->stats.food+=op->contr->digestion;
  else if(op->contr->digestion>0&&RANDOM()%(1+op->contr->digestion))   else if(op->contr->digestion>0 &&
    random_roll(0, op->contr->digestion, op, PREFER_HIGH))
    op->stats.food=last_food;     op->stats.food=last_food;
       }        }
       if (max_sp>1) {        if (max_sp>1) {
Line 1827
 
Line 1829
  if (over_sp > 0) {   if (over_sp > 0) {
    if(op->stats.sp<op->stats.maxsp) {     if(op->stats.sp<op->stats.maxsp) {
      op->stats.sp += over_sp>max_sp ? max_sp : over_sp;       op->stats.sp += over_sp>max_sp ? max_sp : over_sp;
      if(RANDOM()%rate_sp > ((gen_sp+10)%rate_sp))       if(random_roll(0, rate_sp-1, op, PREFER_LOW) > ((gen_sp+10)%rate_sp))
        op->stats.sp--;         op->stats.sp--;
      if(op->stats.sp>op->stats.maxsp)       if(op->stats.sp>op->stats.maxsp)
        op->stats.sp=op->stats.maxsp;         op->stats.sp=op->stats.maxsp;
Line 1850
 
Line 1852
      over_grace = (gen_grace<20 ? 30 : gen_grace+10)/rate_grace;       over_grace = (gen_grace<20 ? 30 : gen_grace+10)/rate_grace;
      if (over_grace > 0) {       if (over_grace > 0) {
  op->stats.sp += over_grace    op->stats.sp += over_grace
      + (RANDOM()%rate_grace > ((gen_grace<20 ? 30 : gen_grace+10)%rate_grace))? -1 : 0;       + (random_roll(0, rate_grace-1, op, PREFER_HIGH) > ((gen_grace<20 ? 30 : gen_grace+10)%rate_grace))? -1 : 0;
  op->last_grace=0;   op->last_grace=0;
      } else {       } else {
  op->last_grace=rate_grace/(gen_grace<20 ? 30 : gen_grace+10);   op->last_grace=rate_grace/(gen_grace<20 ? 30 : gen_grace+10);
Line 1868
 
Line 1870
  op->stats.food--;   op->stats.food--;
  if(op->contr->digestion<0)   if(op->contr->digestion<0)
    op->stats.food+=op->contr->digestion;     op->stats.food+=op->contr->digestion;
  else if(op->contr->digestion>0&&RANDOM()%(1+op->contr->digestion))   else if(op->contr->digestion>0 &&
    random_roll(0, op->contr->digestion, op, PREFER_HIGH))
    op->stats.food=last_food;     op->stats.food=last_food;
       }        }
       if(max_hp>1) {        if(max_hp>1) {
Line 2103
 
Line 2106
                         lose_this_stat = 0;                          lose_this_stat = 0;
                     /* Take loss chance vs keep chance to see if we retain the stat. */                      /* Take loss chance vs keep chance to see if we retain the stat. */
                     } else {                      } else {
                         if ((RANDOM() % (loss_chance + keep_chance)) < keep_chance)                          if (random_roll(0, loss_chance + keep_chance-1, op, PREFER_LOW) < keep_chance)
                             lose_this_stat = 0;                              lose_this_stat = 0;
                         /* LOG(llevDebug, "Determining stat loss. Stat: %d Keep: %d Lose: %d Result: %s.\n",                          /* LOG(llevDebug, "Determining stat loss. Stat: %d Keep: %d Lose: %d Result: %s.\n",
                              this_stat, keep_chance, loss_chance,                               this_stat, keep_chance, loss_chance,
Line 2429
 
Line 2432
  */   */
   
 void do_hidden_move (object *op) {  void do_hidden_move (object *op) {
     int hide=0, num=RANDOM()%20;      int hide=0, num=random_roll(0, 19, op, PREFER_LOW);
          
     if(!op || !op->map) return;      if(!op || !op->map) return;
   


Legend:
line(s) removed in v.1.66 
line(s) changed
 line(s) added in v.1.67

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