version 1.80 | | version 1.81 |
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/* | | /* |
* static char *rcsid_player_c = | | * static char *rcsid_player_c = |
* "$Id: player.c,v 1.80 2002/03/13 04:59:35 mwedel Exp $"; | | * "$Id: player.c,v 1.81 2002/04/21 05:23:20 mwedel Exp $"; |
*/ | | */ |
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/* | | /* |
CrossFire, A Multiplayer game for X-windows | | CrossFire, A Multiplayer game for X-windows |
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Copyright (C) 2000 Mark Wedel | | Copyright (C) 2002 Mark Wedel & Crossfire Development Team |
Copyright (C) 1992 Frank Tore Johansen | | Copyright (C) 1992 Frank Tore Johansen |
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This program is free software; you can redistribute it and/or modify | | This program is free software; you can redistribute it and/or modify |
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along with this program; if not, write to the Free Software | | along with this program; if not, write to the Free Software |
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. | | Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. |
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The author can be reached via e-mail to mwedel@scruz.net | | The author can be reached via e-mail to crossfire-devel@real-time.com |
*/ | | */ |
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#include <global.h> | | #include <global.h> |
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/* This function is just part of a breakup from move_player. | | /* This function is just part of a breakup from move_player. |
* It should keep the code cleaner. | | * It should keep the code cleaner. |
* When this is called, the players direction has been updated | | * When this is called, the players direction has been updated |
* (taking into accoutn confusion.) The player is also actually | | * (taking into account confusion.) The player is also actually |
* going to try and move (not fire weapons). | | * going to try and move (not fire weapons). |
*/ | | */ |
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