Difference for server/player.c from version 1.80 to 1.81


version 1.80 version 1.81
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Line 1
 /*  /*
  * static char *rcsid_player_c =   * static char *rcsid_player_c =
  *   "$Id: player.c,v 1.80 2002/03/13 04:59:35 mwedel Exp $";   *   "$Id: player.c,v 1.81 2002/04/21 05:23:20 mwedel Exp $";
  */   */
   
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
   
     Copyright (C) 2000 Mark Wedel      Copyright (C) 2002 Mark Wedel & Crossfire Development Team
     Copyright (C) 1992 Frank Tore Johansen      Copyright (C) 1992 Frank Tore Johansen
   
     This program is free software; you can redistribute it and/or modify      This program is free software; you can redistribute it and/or modify
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Line 23
     along with this program; if not, write to the Free Software      along with this program; if not, write to the Free Software
     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.      Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
   
     The author can be reached via e-mail to mwedel@scruz.net      The author can be reached via e-mail to crossfire-devel@real-time.com
 */  */
   
 #include <global.h>  #include <global.h>
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 /* This function is just part of a breakup from move_player.  /* This function is just part of a breakup from move_player.
  * It should keep the code cleaner.   * It should keep the code cleaner.
  * When this is called, the players direction has been updated   * When this is called, the players direction has been updated
  * (taking into accoutn confusion.)  The player is also actually   * (taking into account confusion.)  The player is also actually
  * going to try and move (not fire weapons).   * going to try and move (not fire weapons).
  */   */
   


Legend:
line(s) removed in v.1.80 
line(s) changed
 line(s) added in v.1.81

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