version 1.94 | | version 1.95 |
---|
| | |
/* | | /* |
* static char *rcsid_player_c = | | * static char *rcsid_player_c = |
* "$Id: player.c,v 1.94 2002/09/07 22:08:07 mwedel Exp $"; | | * "$Id: player.c,v 1.95 2002/09/23 06:27:54 mwedel Exp $"; |
*/ | | */ |
| | |
/* | | /* |
| | |
*/ | | */ |
if (!QUERY_FLAG(op, FLAG_REMOVED)) | | if (!QUERY_FLAG(op, FLAG_REMOVED)) |
remove_ob(op); | | remove_ob(op); |
| | /* Need to set this to null - otherwise, it could point to garbage, |
| | * and draw() doesn't check to see if the player is removed, only if |
| | * the map is null or not swapped out. |
| | */ |
| | op->map = NULL; |
} | | } |
| | |
| | |