Difference for server/resurrection.c from version 1.9 to 1.10


version 1.9 version 1.10
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Line 1
 /*  /*
  * static char *rcsid_resurrection_c =   * static char *rcsid_resurrection_c =
  *   "$Id: resurrection.c,v 1.9 2003/03/09 00:44:12 mwedel Exp $";   *   "$Id: resurrection.c,v 1.10 2003/03/09 00:52:54 mwedel Exp $";
  */   */
   
 /*  /*
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   static char *races[]= { "barbarian","cleric", "elf","human","mage","ninja","priest",    static char *races[]= { "barbarian","cleric", "elf","human","mage","ninja","priest",
  "swashbuckler","thief","viking","warrior","wizard" };   "swashbuckler","thief","viking","warrior","wizard" };
   
   long int exp;    sint64 exp;
   int Con;    int Con;
   
 /*  set up our paths/strings...  */  /*  set up our paths/strings...  */
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     { fgets(buf,255,deadplayer);      { fgets(buf,255,deadplayer);
  sscanf(buf,"%s",buf2);   sscanf(buf,"%s",buf2);
  if( ! (strcmp(buf2,"exp"))) {   if( ! (strcmp(buf2,"exp"))) {
      sscanf(buf,"%s %ld",buf2,&exp);       sscanf(buf,"%s %lld",buf2,&exp);
      switch(rspell) {       switch(rspell) {
  case SP_RAISE_DEAD:   case SP_RAISE_DEAD:
  exp-=exp/5;   exp-=exp/5;


Legend:
line(s) removed in v.1.9 
line(s) changed
 line(s) added in v.1.10

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