Difference for server/rune.c from version 1.10 to 1.11


version 1.10 version 1.11
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 /*  /*
  * static char *rcsid_rune_c =   * static char *rcsid_rune_c =
  *   "$Id: rune.c,v 1.10 2000/12/04 00:40:05 cvs Exp $";   *   "$Id: rune.c,v 1.11 2000/12/27 07:53:35 cvs Exp $";
  */   */
   
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
   
     Copyright (C) 1994 Mark Wedel      Copyright (C) 2000 Mark Wedel
     Copyright (C) 1992 Frank Tore Johansen      Copyright (C) 1992 Frank Tore Johansen
   
     This program is free software; you can redistribute it and/or modify      This program is free software; you can redistribute it and/or modify
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     along with this program; if not, write to the Free Software      along with this program; if not, write to the Free Software
     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.      Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
   
     The author can be reached via e-mail to master@rahul.net      The author can be reached via e-mail to mwedel@scruz.net
 */  */
   
 #include <global.h>  #include <global.h>
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          if (was_destroyed (victim, tag))           if (was_destroyed (victim, tag))
                 return;                  return;
  /*  if there's a disease in the needle, put it in the player */   /*  if there's a disease in the needle, put it in the player */
  if(op->randomitems!=NULL) create_treasure(op->randomitems,op,GT_INVENTORY,   if(op->randomitems!=NULL) create_treasure(op->randomitems,op,0,
  (victim->map?victim->map->difficulty:1),0);   (victim->map?victim->map->difficulty:1),0);
  if(op->inv && op->inv->type == DISEASE) {   if(op->inv && op->inv->type == DISEASE) {
  object *disease=op->inv;   object *disease=op->inv;


Legend:
line(s) removed in v.1.10 
line(s) changed
 line(s) added in v.1.11

File made using version 1.98 of cvs2html by leaf at 2011-07-21 17:44