Difference for server/rune.c from version 1.15 to 1.16


version 1.15 version 1.16
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Line 1
 /*  /*
  * static char *rcsid_rune_c =   * static char *rcsid_rune_c =
  *   "$Id: rune.c,v 1.15 2001/04/24 04:51:00 mardahl Exp $";   *   "$Id: rune.c,v 1.16 2001/05/10 06:58:15 mwedel Exp $";
  */   */
   
 /*  /*
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 int write_rune(object *op,int dir,int inspell,int level,char *runename) {   int write_rune(object *op,int dir,int inspell,int level,char *runename) {
     object *tmp;      object *tmp;
     archetype *at=NULL;      archetype *at=NULL;
     char *buf=(char *)malloc(sizeof(char) * 40);      char buf[MAX_BUF];
          
     int nx,ny;      int nx,ny;
   
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Line 97
         /* next it attempts to look up a rune_archetype for this spell          /* next it attempts to look up a rune_archetype for this spell
  by doing some string manipulations */   by doing some string manipulations */
  if(!at) {   if(!at) {
  char buf[MAX_BUF];  
  char insp[MAX_BUF];   char insp[MAX_BUF];
  int i;   int i;
  strcpy(insp,spells[inspell].name);   strcpy(insp,spells[inspell].name);
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Line 116
  tmp->msg=add_string(buf);    tmp->msg=add_string(buf);
  at=NULL;   at=NULL;
   
   /* the only circumstance in which we remove buf, otherwise we need it.*/  
     } else if (level!=-2 && (at=find_archetype(runename))!=NULL) free(buf);   /*  the at=find_archetye(runename) is neccessary because
      /*  the at=find_archetye(runename) was neccessary because   * tmp=get_archetype returns a singulirity, not a null,
  tmp=get_archetype returns a singulirity, not a null,   * when it cannot find the archetype.
  when it cannot find the archetype.  */   * note: if some smartass
      /* note: if some smartass   * cast rune of marking, and gives the exact name
      cast rune of marking, and gives the exact name   * of a powerful rune, it won't do him any good,
      of a powerful rune, it won't do him any good,   *  because a rune of marking will have level 0
      because a rune of marking will have level 0   * and will thus never detonate.
      and will thus never detonate. */   */
       else { /* it's a rune of marking */      } else if (level==-2 || (at=find_archetype(runename))==NULL) {
  level=0;   level=0;
  tmp=get_archetype("rune_mark"); /* this is a rune of marking */   tmp=get_archetype("rune_mark"); /* this is a rune of marking */
  at=NULL;   at=NULL;


Legend:
line(s) removed in v.1.15 
line(s) changed
 line(s) added in v.1.16

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