Difference for server/rune.c from version 1.47 to 1.48


version 1.47 version 1.48
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_rune_c =   * static char *rcsid_rune_c =
  *   "$Id: rune.c,v 1.47 2006/05/05 09:26:35 ryo_saeba Exp $";   *   "$Id: rune.c,v 1.48 2006/06/26 07:31:00 mwedel Exp $";
  */   */
   
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
   
     Copyright (C) 2003 Mark Wedel & Crossfire Development Team      Copyright (C) 2003,2006 Mark Wedel & Crossfire Development Team
     Copyright (C) 1992 Frank Tore Johansen      Copyright (C) 1992 Frank Tore Johansen
   
     This program is free software; you can redistribute it and/or modify      This program is free software; you can redistribute it and/or modify
Line 261
 
Line 261
     if ((trap->inv && trap->inv->type == SPELL) ||      if ((trap->inv && trap->inv->type == SPELL) ||
  (trap->other_arch && trap->other_arch->clone.type == SPELL)) {   (trap->other_arch && trap->other_arch->clone.type == SPELL)) {
  object *spell;   object *spell;
  /* This is necessary if the trap is inside something else */  
  remove_ob(trap);   if (trap->direction)
  trap->x=victim->x;       rv.direction = trap->direction;
  trap->y=victim->y;  
  insert_ob_in_map(trap,victim->map,trap,0);  
  if (was_destroyed (trap, trap_tag))  
      return;  
   
  for(i = 0; i < MAX(1, trap->stats.maxhp); i++) {   for(i = 0; i < MAX(1, trap->stats.maxhp); i++) {
      if (trap->inv)       if (trap->inv)
  cast_spell(trap,trap,trap->direction,trap->inv,NULL);   cast_spell(env,trap,rv.direction,trap->inv,NULL);
      else {       else {
  spell = arch_to_object(trap->other_arch);   spell = arch_to_object(trap->other_arch);
  cast_spell(trap,trap,trap->direction,spell,NULL);   cast_spell(env,trap,rv.direction,spell,NULL);
  free_object(spell);   free_object(spell);
      }       }
  }   }


Legend:
line(s) removed in v.1.47 
line(s) changed
 line(s) added in v.1.48

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