Difference for server/shop.c from version 1.55 to 1.56


version 1.55 version 1.56
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_shop_c =   * static char *rcsid_shop_c =
  *   "$Id: shop.c,v 1.55 2006/07/25 19:14:24 tchize Exp $";   *   "$Id: shop.c,v 1.56 2006/08/07 07:22:19 ryo_saeba Exp $";
  */   */
   
 /*  /*
Line 56
 
Line 56
 static double shop_specialisation_ratio(const object *item, const mapstruct *map);  static double shop_specialisation_ratio(const object *item, const mapstruct *map);
 static double shop_greed(const mapstruct *map);  static double shop_greed(const mapstruct *map);
   
 #define NUM_COINS 3 /* number of coin types */  #define NUM_COINS 5 /* number of coin types */
 static const char* const coins[] = {"platinacoin", "goldcoin", "silvercoin", NULL};  #define LARGEST_COIN_GIVEN 2 /* never give amber or jade, but accept them */
   static const char* const coins[] = {"ambercoin", "jadecoin","platinacoin", "goldcoin", "silvercoin", NULL};
   
 /* Added F_TRUE flag to define.h to mean that the price should not  /* Added F_TRUE flag to define.h to mean that the price should not
  * be adjusted by players charisma. With F_TRUE, it returns the amount   * be adjusted by players charisma. With F_TRUE, it returns the amount
Line 338
 
Line 339
     static char buf[MAX_BUF];      static char buf[MAX_BUF];
     archetype *coin, *next_coin;      archetype *coin, *next_coin;
     char *endbuf;      char *endbuf;
     int num, cointype = 0;      int num;
       int cointype = LARGEST_COIN_GIVEN;
   
     coin = find_next_coin(cost, &cointype);      coin = find_next_coin(cost, &cointype);
     if (coin == NULL)      if (coin == NULL)
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Line 417
      if (!idskill2 || !find_skill_by_number(who, idskill2)) {       if (!idskill2 || !find_skill_by_number(who, idskill2)) {
  if (!find_skill_by_number(who,SK_BARGAINING)) {   if (!find_skill_by_number(who,SK_BARGAINING)) {
      static char buf[MAX_BUF];       static char buf[MAX_BUF];
      int num, cointype = 0;       int num;
        int cointype = LARGEST_COIN_GIVEN;
      archetype *coin = find_next_coin(real_value, &cointype);       archetype *coin = find_next_coin(real_value, &cointype);
    
      if (coin == NULL) return "nothing";       if (coin == NULL) return "nothing";


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line(s) removed in v.1.55 
line(s) changed
 line(s) added in v.1.56

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