Difference for server/skill_util.c from version 1.1 to 1.2


version 1.1 version 1.2
Line 1141
 
Line 1141
    
   if(sk_index<0) { /* bye,bye. We didn't request a valid skill */    if(sk_index<0) { /* bye,bye. We didn't request a valid skill */
 #if 0  #if 0
         /* this is confusing to players, get when you unweild a weapon! */          /* this is confusing to players, get when you unwield a weapon! */
  new_draw_info(NDI_UNIQUE, 0,pl,"You can't use an non-existent skill!");   new_draw_info(NDI_UNIQUE, 0,pl,"You can't use an non-existent skill!");
 #endif  #endif
  return 0;   return 0;
Line 1241
 
Line 1241
         CLEAR_FLAG(pl,FLAG_READY_WEAPON);          CLEAR_FLAG(pl,FLAG_READY_WEAPON);
         fix_player(pl);          fix_player(pl);
         if(pl->type==PLAYER) {          if(pl->type==PLAYER) {
      new_draw_info(NDI_UNIQUE, 0,pl,"You unweild your weapon in order to attack.");       new_draw_info(NDI_UNIQUE, 0,pl,"You unwield your weapon in order to attack.");
      esrv_update_item(UPD_FLAGS, pl, weapon);       esrv_update_item(UPD_FLAGS, pl, weapon);
         }          }
         break;          break;


Legend:
line(s) removed in v.1.1 
line(s) changed
 line(s) added in v.1.2

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