Difference for server/skill_util.c from version 1.48 to 1.49


version 1.48 version 1.49
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_skill_util_c =   * static char *rcsid_skill_util_c =
  *   "$Id: skill_util.c,v 1.48 2004/06/06 16:25:40 ryo_saeba Exp $";   *   "$Id: skill_util.c,v 1.49 2004/06/23 05:49:07 mwedel Exp $";
  */   */
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
Line 658
 
Line 658
  buf,tmp->level,   buf,tmp->level,
  tmp->stats.exp,   tmp->stats.exp,
  level_exp(tmp->level+1, op->expmul),   level_exp(tmp->level+1, op->expmul),
  clipped_percent(tmp->last_heal,tmp->stats.exp));   clipped_percent(tmp->perm_exp,tmp->stats.exp));
 #else  #else
  sprintf(skills[num_skills_found++],"%slvl:%3d (xp:%lld/%lld/%d%%)",   sprintf(skills[num_skills_found++],"%slvl:%3d (xp:%lld/%lld/%d%%)",
  buf,tmp->level,   buf,tmp->level,
  tmp->stats.exp,   tmp->stats.exp,
  level_exp(tmp->level+1, op->expmul),   level_exp(tmp->level+1, op->expmul),
  clipped_percent(tmp->last_heal,tmp->stats.exp));   clipped_percent(tmp->perm_exp,tmp->stats.exp));
 #endif  #endif
      } else {       } else {
 #ifdef WIN32  #ifdef WIN32


Legend:
line(s) removed in v.1.48 
line(s) changed
 line(s) added in v.1.49

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