version 1.57 | | version 1.58 |
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/* | | /* |
* static char *rcsid_skill_util_c = | | * static char *rcsid_skill_util_c = |
* "$Id: skill_util.c,v 1.57 2005/09/25 09:47:23 ryo_saeba Exp $"; | | * "$Id: skill_util.c,v 1.58 2005/10/03 03:29:41 cavesomething Exp $"; |
*/ | | */ |
/* | | /* |
CrossFire, A Multiplayer game for X-windows | | CrossFire, A Multiplayer game for X-windows |
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success = pray(op, skill); | | success = pray(op, skill); |
break; | | break; |
| | |
| | case SK_BARGAINING: |
| | success = describe_shop(op); |
| | break; |
| | |
case SK_SORCERY: | | case SK_SORCERY: |
case SK_EVOCATION: | | case SK_EVOCATION: |
case SK_PYROMANCY: | | case SK_PYROMANCY: |
case SK_SUMMONING: | | case SK_SUMMONING: |
case SK_CLIMBING: | | case SK_CLIMBING: |
case SK_BARGAINING: | | |
new_draw_info(NDI_UNIQUE, 0,op,"This skill is already in effect."); | | new_draw_info(NDI_UNIQUE, 0,op,"This skill is already in effect."); |
break; | | break; |
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