Difference for server/skill_util.c from version 1.68 to 1.69


version 1.68 version 1.69
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_skill_util_c =   * static char *rcsid_skill_util_c =
  *   "$Id: skill_util.c,v 1.68 2006/07/25 11:44:44 gros Exp $";   *   "$Id: skill_util.c,v 1.69 2006/09/03 13:01:02 ryo_saeba Exp $";
  */   */
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
Line 392
 
Line 392
  case SK_THAUMATURGY:   case SK_THAUMATURGY:
  case SK_LITERACY:   case SK_LITERACY:
  case SK_WOODSMAN:   case SK_WOODSMAN:
      /* first, we try to find a cauldron, and do the alchemy thing.          if (use_alchemy(op) == 0)
       * failing that, we go and identify stuff.   
       */  
      for (tmp=get_map_ob(op->map, op->x, op->y); tmp != NULL;tmp=next) {  
  next=tmp->above;  
  if(QUERY_FLAG(tmp, FLAG_IS_CAULDRON)) {  
      attempt_do_alchemy(op, tmp);  
      if (QUERY_FLAG(tmp, FLAG_APPLIED))  
  esrv_send_inventory(op, tmp);  
      did_alc=1;  
  }  
      }  
      if (did_alc == 0)  
  exp = success = skill_ident(op,skill);   exp = success = skill_ident(op,skill);
      break;       break;
   


Legend:
line(s) removed in v.1.68 
line(s) changed
 line(s) added in v.1.69

File made using version 1.98 of cvs2html by leaf at 2011-07-21 17:45