Difference for server/spell_effect.c from version 1.123 to 1.124


version 1.123 version 1.124
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_spell_effect_c =   * static char *rcsid_spell_effect_c =
  *   "$Id: spell_effect.c,v 1.123 2004/12/29 08:45:09 mwedel Exp $";   *   "$Id: spell_effect.c,v 1.124 2005/01/12 08:04:01 mwedel Exp $";
  */   */
   
   
Line 48
 
Line 48
     tmp->y=op->y;       tmp->y=op->y;
     tmp->range+=lvl/5;  /* increase the area of destruction */      tmp->range+=lvl/5;  /* increase the area of destruction */
     tmp->duration+=lvl/5;      tmp->duration+=lvl/5;
   
       /* Put a cap on duration for this - if the player fails in their
        * apartment, don't want it to go on so long that it kills them
        * multiple times.  Also, damge already increases with level,
        * so don't really need to increase the duration as much either.
        */
       if (tmp->duration>=40) tmp->duration=40;
     tmp->stats.dam=lvl; /* nasty recoils! */      tmp->stats.dam=lvl; /* nasty recoils! */
     tmp->stats.maxhp=tmp->count; /* tract single parent */       tmp->stats.maxhp=tmp->count; /* tract single parent */
     insert_ob_in_map(tmp,op->map,op,0);      insert_ob_in_map(tmp,op->map,op,0);


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line(s) removed in v.1.123 
line(s) changed
 line(s) added in v.1.124

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