version 1.124 | | version 1.125 |
---|
| | |
/* | | /* |
* static char *rcsid_spell_effect_c = | | * static char *rcsid_spell_effect_c = |
* "$Id: spell_effect.c,v 1.124 2005/01/12 08:04:01 mwedel Exp $"; | | * "$Id: spell_effect.c,v 1.125 2005/02/27 18:05:45 majorwoo Exp $"; |
*/ | | */ |
| | |
| | |
| | |
| | |
op_level = caster_level(caster, spell); | | op_level = caster_level(caster, spell); |
if (op_level<15) | | if (op_level<15) |
snprintf (portal_message,1024,"\nAir moves around you and\na huge smell of ammoniac\nrounds you as you pass\nthrough %s's portal\nPouah!\n",op->name); | | snprintf (portal_message,1024,"\nThe air moves around you and\na huge smell of ammonia\nsurounds you as you pass\nthrough %s's tiny portal\nPouah!\n",op->name); |
else if (op_level<30) | | else if (op_level<30) |
snprintf (portal_message,1024,"\n%s's portal smells ozone.\nYou do a lot of movements and finally pass\nthrough the small hole in the air\n",op->name); | | snprintf (portal_message,1024,"\n%s's portal smells of ozone.\nYou do a lot of movements and finally pass\nthrough the small hole in the air\n",op->name); |
else if (op_level<60) | | else if (op_level<60) |
snprintf (portal_message,1024,"\nA sort of door opens in the air in front of you,\nshowing you the path to somewhere else.\n"); | | snprintf (portal_message,1024,"\nA shining door opens in the air in front of you,\nshowing you the path to another place.\n"); |
else snprintf (portal_message,1024,"\nAs you walk on %s's portal, flowers comes\nfrom the ground around you.\nYou feel quiet.\n",op->name); | | else snprintf (portal_message,1024,"\nAs you walk through %s's portal, flowers come out\nfrom the ground around you.\nYou feel awed.\n",op->name); |
| | |
/* Create a portal in front of player | | /* Create a portal in front of player |
* dummy contain the portal and | | * dummy contain the portal and |