version 1.153 | | version 1.154 |
---|
| | |
/* | | /* |
* static char *rcsid_spell_effect_c = | | * static char *rcsid_spell_effect_c = |
* "$Id: spell_effect.c,v 1.153 2006/05/05 09:26:35 ryo_saeba Exp $"; | | * "$Id: spell_effect.c,v 1.154 2006/05/13 05:02:09 qal21 Exp $"; |
*/ | | */ |
| | |
| | |
| | |
return 0; | | return 0; |
} | | } |
| | |
| | /* Check to see if the player is on a transport */ |
| | if (op->transport) { |
| | new_draw_info(NDI_UNIQUE | NDI_NAVY, 0,op,"You need to exit the transport to cast that.\n"); |
| | return 0; |
| | } |
| | |
/* The first thing to do is to check if we have a marked destination | | /* The first thing to do is to check if we have a marked destination |
* dummy is used to make a check inventory for the force | | * dummy is used to make a check inventory for the force |
*/ | | */ |