version 1.51 | | version 1.51.2.1 |
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| | |
/* | | /* |
* static char *rcsid_spell_effect_c = | | * static char *rcsid_spell_effect_c = |
* "$Id: spell_effect.c,v 1.51 2001/04/26 05:47:31 mardahl Exp $"; | | * "$Id: spell_effect.c,v 1.51.2.1 2001/05/25 04:08:04 mwedel Exp $"; |
*/ | | */ |
| | |
| | |
| | |
prev = tmp; | | prev = tmp; |
} | | } |
head->direction = dir; | | head->direction = dir; |
| | /* Some monsters are sleeping by default - clear that */ |
| | CLEAR_FLAG(head, FLAG_SLEEP); |
head = insert_ob_in_map (head, op->map, op); | | head = insert_ob_in_map (head, op->map, op); |
if (head != NULL && head->randomitems != NULL) { | | if (head != NULL && head->randomitems != NULL) { |
object *tmp; | | object *tmp; |