Difference for server/spell_util.c from version 1.50 to 1.51


version 1.50 version 1.51
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 /*  /*
  * static char *rcsid_spell_util_c =   * static char *rcsid_spell_util_c =
  *   "$Id: spell_util.c,v 1.50 2001/05/12 00:10:11 mardahl Exp $";   *   "$Id: spell_util.c,v 1.51 2001/05/12 04:04:19 mwedel Exp $";
  */   */
   
 /*  /*
Line 564
 
Line 564
     success = cast_speedball(op,dir,type);      success = cast_speedball(op,dir,type);
     break;      break;
   case SP_POLYMORPH:    case SP_POLYMORPH:
     success = 0; /*cast_polymorph(op,dir); */  #ifdef NO_POLYMORPH
       /* Not great, but at least provide feedback so if players do have
        * polymorph (ie, find it as a preset item or left over from before
        * it was disabled), they get some feedback.
        */
       new_draw_info(NDI_UNIQUE, 0,op,"The spell fizzles");
       success = 0;
   #else
       success = 0 = cast_polymorph(op,dir);
   #endif
     break;      break;
   case SP_CHARGING:    case SP_CHARGING:
     success = recharge(op);      success = recharge(op);


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line(s) changed
 line(s) added in v.1.51

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