Difference for server/swamp.c from version 1.4 to 1.5


version 1.4 version 1.5
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_swamp_c =   * static char *rcsid_swamp_c =
  *   "$Id: swamp.c,v 1.4 2001/10/15 21:12:08 garbled Exp $";   *   "$Id: swamp.c,v 1.5 2002/02/08 20:19:37 avogl Exp $";
  */   */
   
 #include <global.h>  #include <global.h>
Line 55
 
Line 55
    break;     break;
  case 3:   case 3:
    if (rndm(0, 4) == 0) {     if (rndm(0, 4) == 0) {
        /* player is ready to drown - only woodsman skill can save him */
        if (rndm(0, 4) == 0 || !change_skill(above, lookup_skill_by_name("woodsman"))) {
      op->stats.food = 0;       op->stats.food = 0;
      new_draw_info_format(NDI_UNIQUE | NDI_ALL, 1, NULL,       new_draw_info_format(NDI_UNIQUE | NDI_ALL, 1, NULL,
  "%s disappeared into a swamp.",above->name);   "%s disappeared into a swamp.",above->name);
      strcpy(above->contr->killer,"drowning in a swamp");       strcpy(above->contr->killer,"drowning in a swamp");
          
      above->stats.hp = -1;       above->stats.hp = -1;
          kill_player(above); /* player dies in the swamp */
        }
        else {
          op->stats.food = 2;
          new_draw_info(NDI_UNIQUE, 0,above, "You almost drowned in the swamp! You");
          new_draw_info(NDI_UNIQUE, 0,above, "survived due to your woodsman skill.");
        }
    }     }
    break;     break;
       }        }


Legend:
line(s) removed in v.1.4 
line(s) changed
 line(s) added in v.1.5

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