Difference for socket/item.c from version 1.16 to 1.17


version 1.16 version 1.17
Line 1
 
Line 1
   
 /*  /*
  * static char *rcsid_item_c =   * static char *rcsid_item_c =
  *    "$Id: item.c,v 1.16 2001/06/04 06:41:02 mwedel Exp $";   *    "$Id: item.c,v 1.17 2001/08/21 05:39:31 mwedel Exp $";
  */   */
   
 /*  /*
Line 646
 
Line 646
  */   */
 void look_at(object *op,int dx,int dy) {  void look_at(object *op,int dx,int dy) {
     object *tmp;      object *tmp;
     int flag=0;      int flag=0,x,y;
       mapstruct *m;
   
   
     if (out_of_map(op->map, op->x+dx, op->y+dy)) return;      if (out_of_map(op->map, op->x+dx, op->y+dy)) return;
 #if 0  
     /* put player back on top */      x = op->x + dx;
     if(op->above!=NULL) {      y = op->y + dy;
  SET_FLAG (op, FLAG_NO_APPLY);  
  remove_ob(op);      m = get_map_from_coord(op->map, &x, &y);
  insert_ob_in_map(op,op->map,NULL);      if (!m) return;
  CLEAR_FLAG (op, FLAG_NO_APPLY);  
     }      for(tmp=get_map_ob(m, x ,y);tmp!=NULL&&tmp->above!=NULL;
     /* find top object to process from */  
     if(dx||dy)   
  for(tmp=get_map_ob(op->map,op->x+dx,op->y+dy);tmp!=NULL&&tmp->above!=NULL;  
      tmp=tmp->above);  
     else  
  tmp=op->below;  
 #else  
     for(tmp=get_map_ob(op->map,op->x+dx,op->y+dy);tmp!=NULL&&tmp->above!=NULL;  
      tmp=tmp->above);       tmp=tmp->above);
 #endif  
     for ( ; tmp != NULL; tmp=tmp->below ) {      for ( ; tmp != NULL; tmp=tmp->below ) {
  if (tmp->invisible && !QUERY_FLAG(op, FLAG_WIZ)) continue;   if (tmp->invisible && !QUERY_FLAG(op, FLAG_WIZ)) continue;
   


Legend:
line(s) removed in v.1.16 
line(s) changed
 line(s) added in v.1.17

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