Difference for socket/item.c from version 1.21 to 1.22


version 1.21 version 1.22
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Line 1
   
 /*  /*
  * static char *rcsid_item_c =   * static char *rcsid_item_c =
  *    "$Id: item.c,v 1.21 2001/12/23 08:17:36 mwedel Exp $";   *    "$Id: item.c,v 1.22 2002/04/19 05:28:13 mwedel Exp $";
  */   */
   
 /*  /*
     CrossFire, A Multiplayer game for X-windows      CrossFire, A Multiplayer game for X-windows
   
     Copyright (C) 2000 Mark Wedel      Copyright (C) 2002 Mark Wedel & Crossfire Development Team
     Copyright (C) 1992 Frank Tore Johansen      Copyright (C) 1992 Frank Tore Johansen
   
     This program is free software; you can redistribute it and/or modify      This program is free software; you can redistribute it and/or modify
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Line 24
     along with this program; if not, write to the Free Software      along with this program; if not, write to the Free Software
     Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.      Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
   
     The author can be reached via e-mail to mwedel@scruz.net      The author can be reached via e-mail to crossfire-devel@real-time.com
 */  */
   
 /* This containes item logic for client/server.  IT doesn't contain  /* This containes item logic for client/server.  IT doesn't contain
Line 772
 
Line 772
 #if 0  #if 0
     printf ("Sacks name was '%s'.\n", env->name);      printf ("Sacks name was '%s'.\n", env->name);
 #endif  #endif
       /* put_object_in_sack presumes that necessary sanity checking
        * has already been done (eg, it can be picked up and fits in
        * in a sack, so check for those things.  We should also check
        * an make sure env is in fact a container for that matter.
        */
       if (env->type == CONTAINER && can_pick(pl, op) && sack_can_hold(pl, env, op, nrof)) {
     put_object_in_sack (pl, env, op, nrof);      put_object_in_sack (pl, env, op, nrof);
 }  }
   }
   
   


Legend:
line(s) removed in v.1.21 
line(s) changed
 line(s) added in v.1.22

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