Difference for socket/sounds.c from version 1.5 to 1.6


version 1.5 version 1.6
Line 1
 
Line 1
 /*  /*
  * static char *rcsid_sound_c =   * static char *rcsid_sound_c =
  *   "$Id: sounds.c,v 1.5 2003/12/14 16:28:47 ryo_saeba Exp $";   *   "$Id: sounds.c,v 1.6 2006/05/05 09:41:15 ryo_saeba Exp $";
  */   */
   
 /* Send bug reports to Raphael Quinet (quinet@montefiore.ulg.ac.be) */  /* Send bug reports to Raphael Quinet (quinet@montefiore.ulg.ac.be) */
Line 53
 
Line 53
 #define POW2(x) ((x) * (x))  #define POW2(x) ((x) * (x))
   
 /** Plays some sound on map at x,y.  */  /** Plays some sound on map at x,y.  */
 void play_sound_map(mapstruct *map, int x, int y, short sound_num)  void play_sound_map(const mapstruct *map, int x, int y, short sound_num)
 {  {
     player *pl;      player *pl;
   


Legend:
line(s) removed in v.1.5 
line(s) changed
 line(s) added in v.1.6

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