Protocol: | pserver | User: | anonymous |
Machine: | crossfire.cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
Filename: Makefile.am | |||
Revision 1.6 | akirschbaum | 2005/12/08 15:50:19 | +1 -0 |
Remove a strange feature of normalize_path(): it did convert the path "<path1>//<path2>" into "/<path2>". Also add a stand-alone application for regression testing this function, and fix a few issues with ".." in path name. | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | ryo_saeba | 2005/07/15 10:15:55 | +1 -0 |
Missing quest.c file in building process. | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | ryo_saeba | 2005/03/15 15:06:19 | +1 -0 |
Apply patch #1145089 by cavesomething for region support | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | mwedel | 2004/02/11 02:09:20 | +1 -1 |
common/Makefile.am: Clean up proto - lex seems to toss some new symbols in now days. common/map.c, common/object.c, server/player.c, socket/item.c, socket/request.c: change parameters of get_map_from_coord from int to sint16, so the op->x,op->y can get passed directly in. Update callers of this function. lib/archetypes: Add damned 1 to the shop floors. server/pets.c: Fix problem with big (multisquare) pets following the owner across tiled map boundaries. socket/item.c: Fix problem of players being able to see everything within containers by just looking at them. MSW 2004-02-10 | |||
Show difference between Revision 1.2 and 1.3 | |||
Revision 1.2 | mwedel | 2002/09/11 01:21:46 | +1 -1 |
INSTALL: Update directions with new automake method. common/Makefile.am, common/Makefile.in: Fix code for building the libproto.h file - it was including loader.l and not loader.c common/exp.c: Add init_experience() and dump_experience() functions - init_experience() loads the experience table from a file. Add default experience table into this file common/init.c: Add call to init_experience() common/living.c: Remove experience tables - players can select the one they want by changing the exp_table file. Remove reference to new_levels[] - only levels[] is used now for the formentioned reason. include/config.h: Update notes about SIMPLE_EXP system. include/libproto.h: rebuilt. lib/Makefile.am, lib/Makefile.in: Add exp_table to list of files. lib/exp_table: New file that contains experience information. server/c_object.c: Modify command_take() to look for objects above the player to pick up, then objects below. This fixes the bug with not being able to use the take command on items from a chest the player opens without moving off the space. server/init.c: Add -mexp dump switch to dump the experience table. Allow the simple experience system to be set in the settings file. server/skill_util.c: Fix oddness in calc_skill_exp() which could result in add amounts of exp given. MSW 2002-09-10 | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | mwedel | 2002/09/07 17:08:05 | None |
Automake patch - all files. The changes for the source files is using confdir instead of datadir. Patch by Jacek Konieczny (jajcus@bnet.pl), applied by Mark Wedel, 2002-09-07. | |||
First version |