--- crossfire/doc/Developers ---


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Filename: spells
Revision 1.4mwedel 2004/02/16 18:22:21 +18 -1
doc/Developers/spells: Update type on casting_time - include suggested value
for times so that results are hopefully more coherent.
lib/archetypes, treasures.bld: rebuilt.
lib/treasures: Change some of the 'spelldirect' types to just the actual spells,
so that two seperate archs don't have to be maintained.
server/c_wiz.c: Add some basic sanity checking to command_remove() so that
we don't unnecessarily crash.
server/skills.c: write_scroll() - have it reset value of the scroll so that
the scrolls so inscribed by players have better chance of merging.
server/spell_attack.c: cast_cone() - if the caster is a trap, have it hit
the center space, so that characters who detonate cone traps will get hit
by the effects. Also, reduce range of cone spells if they are going
in all directions, compared to being targetted in a speciifc direction.
server/spell_util.c: cast_spell() - put lower limit on player speed_left value
when casting spells - since higher up the calling stack, the player speed
is also reduced, we need to set the lower limit here so that the player
isn't out of action longer than they should be.
MSW 2004-02-16
Show difference between Revision 1.3 and 1.4
Revision 1.3mwedel 2003/11/01 23:18:03 +3 -0
common/treasure.c, doc/Developers/spells: Fix generation of rods so they have
enough charges to cast the spells. Update documentation on what maxhp for
the archetype of rods means.
MSW 2003-11-01
Show difference between Revision 1.2 and 1.3
Revision 1.2mwedel 2003/09/13 00:01:32 +1029 -355
Updated code for skill + spell code. skills and spells are now objects.
tuning these now means changing the archetypes. New spells can now
be added just by making a new archetype. Lots of code cleanup
also done.
MSW 2003-09-12
Show difference between Revision 1.1 and 1.2
Revision 1.1mwedel 2003/04/04 23:39:48 None
acinclude.m4: Update path to find python includes, since aclocal.m4 gets
derived from this file.
configure.ac, configure: Add utils/scores.pl to list of files to substitute on.
common/loader.l, loader.c: Add subtype for objects - will be used in future work.
common/object.c: Add subtype diff check in CAN_MERGE()
common/porting.c: Have it use SAVE_DIR_MODE when doing the mkdir, and not have
hardcoded 777 permissions.
doc/Makefile.in, doc/Makefile.am, doc/Developers/Makefile.am,
doc/Developers/Makefile.in: Move some of the spell docs around and merge
them together
doc/Developers/objects: Add notes about subtype.
doc/Developers/spells: New file, contains preliminary work on spell objects.
include/config.h: Remove command about DM_MAIL and LIBDIR from file, as they
are options no longer present. Update comment about SAVE_MODE, and add
SAVE_DIR_MODE
include/object.h: Add subtype field to object.
server/login.c: Have it use SAVE_DIR_MODE when doing the mkdir, and not have
hardcoded 6700 permissions.
utils/Makefile.in: Updated to know about scores.pl
utils/scores.pl.in: New file - reads player file to generate HTML score
file.
MSW 2003-04-04
First version


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