--- crossfire/include ---


Protocol:pserver User:anonymous
Machine:crossfire.cvs.sourceforge.net CVSROOT:/cvsroot/crossfire

Filename: Makefile.am
Revision 1.6akirschbaum 2005/12/08 15:50:19 +1 -1
Remove a strange feature of normalize_path(): it did convert the path
"<path1>//<path2>" into "/<path2>". Also add a stand-alone application for
regression testing this function, and fix a few issues with ".." in path name.
Show difference between Revision 1.5 and 1.6
Revision 1.5gros 2005/10/18 11:54:31 +1 -1
Upgrade of the Crossfire server to version 2.0 of the plugin interface.
Upgrade of the Python plugin to version 2.0 of the plugin interface.
Gros - 18/10/05
Show difference between Revision 1.4 and 1.5
Revision 1.4mwedel 2005/08/11 01:22:53 +1 -1
Update for release 1.8.0.
include/Makefile.am: missing quest.h file
Rest automatic rebuild
MSW 2005-08-10
Show difference between Revision 1.3 and 1.4
Revision 1.3mwedel 2003/09/13 00:01:32 +3 -3
Updated code for skill + spell code. skills and spells are now objects.
tuning these now means changing the archetypes. New spells can now
be added just by making a new archetype. Lots of code cleanup
also done.
MSW 2003-09-12
Show difference between Revision 1.2 and 1.3
Revision 1.2mwedel 2002/09/07 17:55:49 +1 -1
Rebuild/fix of makefiles:
Remove utils/flushlocks - player locking is no longer done, so no need
for that script.
Have crossedit put its proto.h file in the crossedit directory like it
did under old make system, and not in the include directory.
crossedit will probably go away sooner or later, so best to isolate
all of its code into its own directory.
MSW 2002-09-07
Show difference between Revision 1.1 and 1.2
Revision 1.1mwedel 2002/09/07 17:08:07 None
Automake patch - all files.
The changes for the source files is using confdir instead of
datadir.
Patch by Jacek Konieczny (jajcus@bnet.pl), applied by Mark Wedel,
2002-09-07.
First version


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