Protocol: | pserver | User: | anonymous |
Machine: | crossfire.cvs.sourceforge.net | CVSROOT: | /cvsroot/crossfire |
Filename: README | |||
Revision 1.18 | mwedel | 2006/03/11 22:57:31 | +1 -1 |
Update with new/proper sourceforge download location. MSW 2006-03-11 | |||
Show difference between Revision 1.17 and 1.18 | |||
Revision 1.17 | mwedel | 2006/02/25 03:08:51 | +27 -37 |
Update some of the documentation - way out of date. Update configure.ac for 1.9.0 release. MSW 2006-02-18 | |||
Show difference between Revision 1.16 and 1.17 | |||
Revision 1.16 | mwedel | 2003/03/02 23:13:07 | +1 -8 |
Various bug fixes. Makefile.am, Makefile.in: Put crossedit as the last directory, so any build errors for crossedit doesn't effect anything else. README: Update ftp site listing. TODO: More things aded. aclocal.m4, configure: Add missing / when checking in /usr/local for python headers. common/map.c: Add some debugging in free_all_objects that checks to make sure there are not objects remaining that belong to the map just freed - only active if MANY_CORES is set. random_maps/random_map.c: Increase minimum random map size to 10x10 - this is need for square spirals to work properly I think. server/spell_effect.c: Have perceive self tell dragon players what they are currently focused on. Fix town portal to remove force objects from players if destination is no longer available. server/swap.c: Reset maps reset_time when loading them in in read_map_log() - this is only used if recycle temp maps is on. Also, do sanity checking on reset_time value - bogus values were observed on metalforge. socket/request.c: Update map timeout in draw_client_map() - in this way, we don't swap out a map within a players view only to swap it back in. MSW 2003-03-01 | |||
Show difference between Revision 1.15 and 1.16 | |||
Revision 1.15 | uid39786 | 2002/07/05 16:09:33 | +2 -1 |
common/arch.c: Fix bug in item_matched_string which was matching all values (inverse in fact) when passed with count > 1 in matching string - missing ! operator. README: Update - remove note about windows client, since it is currently unsupported and could stop working in some future release. MSW 2002-07-05 | |||
Show difference between Revision 1.14 and 1.15 | |||
Revision 1.14 | mwedel | 2001/05/21 02:01:04 | +6 -6 |
remove some spurious : after the hostnames in the ftp section - this makes those lines proper URLs. MSW 2001-05-20 | |||
Show difference between Revision 1.13 and 1.14 | |||
Revision 1.13 | mwedel | 2001/05/14 01:20:11 | +1 -1 |
Remove ip address for real-time. MSW 2001-05-13 | |||
Show difference between Revision 1.12 and 1.13 | |||
Revision 1.12 | mwedel | 2001/05/13 22:52:09 | +30 -91 |
Fix up the README - it has some very out of date information, as well as other that was not very useful. This really should have been done before 1.0, but oh well. MSW 2001-05-13 | |||
Show difference between Revision 1.11 and 1.12 | |||
Revision 1.11 | avogl | 2001/04/18 11:59:50 | +5 -2 |
Added some docu on how to compile Crossfire on Windows. --AV | |||
Show difference between Revision 1.10 and 1.11 | |||
Revision 1.10 | cvs | 2000/09/21 01:36:38 | +4 -0 |
README: Add crossfire.csua.berkeley.edu server. TODO: Remove entry about setable behaviour for keyrings, since that has now been done. include/patchlevel.h, Makefile.in: Update for 0.95.7 MSW 9/20/2000 | |||
Show difference between Revision 1.9 and 1.10 | |||
Revision 1.9 | cvs | 2000/06/27 23:23:08 | +3 -6 |
INSTALL, README: Update mailing address to real-time address. MSW 6/27/2000 server/login.c: Load and save usekeys value in player save file. MSW 6/27/2000 | |||
Show difference between Revision 1.8 and 1.9 | |||
Revision 1.8 | cvs | 2000/06/26 22:29:23 | +2 -1 |
Updated for futt.org CVS mirror site - MSW 6/26/2000 | |||
Show difference between Revision 1.7 and 1.8 | |||
Revision 1.7 | cvs | 2000/06/22 01:58:48 | +7 -11 |
Update with new mailing list information. MSW 6/21/2000 | |||
Show difference between Revision 1.6 and 1.7 | |||
Revision 1.6 | cvs | 2000/03/20 21:25:15 | +4 -4 |
CREDITS, README: Updated to contain my new mailing address. In reality, almost all the files have an out of date address for me, but these are probably the ones people will look at most. msw 3/20/2000 | |||
Show difference between Revision 1.5 and 1.6 | |||
Revision 1.5 | cvs | 1999/08/28 01:06:58 | +5 -0 |
Add develop.nmdg.com public saerver - msw | |||
Show difference between Revision 1.4 and 1.5 | |||
Revision 1.4 | cvs | 1999/08/22 19:30:20 | +5 -0 |
Update README with crossfire.oc.humbug.org.au. Update CHANGEs for compression information. | |||
Show difference between Revision 1.3 and 1.4 | |||
Revision 1.3 | cvs | 1999/07/12 01:58:53 | +5 -0 |
Add note about cvs repistory to file. | |||
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Revision 1.2 | cvs | 1999/05/01 15:17:29 | +6 -1 |
Add note about nt client and where to get it from. | |||
Show difference between Revision 1.1 and 1.2 | |||
Revision 1.1 | uid200 | 1999/04/02 13:10:03 | None |
Initial revision | |||
First version | |||
Revision 1.1.1.1 | uid200 | 1999/04/02 13:10:03 | +0 -0 |
First CVS revsion: crossfire-0.95.3 | |||
Show difference between Revision 1.1 and 1.1.1.1 | |||
Revision 1.11.2.1 | mwedel | 2001/05/22 23:27:53 | +36 -97 |
Minor updates for patch/stable release: socket/item.c: Don't raise player to top of stack when they look at something. I think this may be causing server crashes in some circumstances - plus its not really needed anyways. socket/loop.c: block_until_new_connections: Add call to flush_old_maps so maps are reset while waiting for a new player. MSW 2001-05-22 configure.in, configure: Fix png and Xpm library detection. Suggested patch by Yann Chackhoff, applied by MSW 2001-05-20 material.h - change name from iron to metal. | |||
Show difference between Revision 1.11 and 1.11.2.1 |