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Login: avogl
Fullname: avogl
Revisions: 534
Lines of Code: 415013
Added Lines of Code: 587444
Lines of Code per Change: 777.2
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Date | Author | File/Message |
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1/26/03 6:28 AM | avogl |
There was a typo in the map header:
"enter y" - should be "enter_y". Looks like someone had to edit the mapfile by hand, because crossedit doesn't support map headers. ;-) Anyways, this is not a bug because the enter_x/y coordinates aren't actually used. (1 Files changed, 1 Lines changed) city/houses/kitchen 1.4
(+1
-0)
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1/26/03 5:57 AM | avogl |
I have fixed serveral bugs and minor cosmetic issues
with the shops related to the new creation skills. See thread about scorn map issues on the mailing list. --AndreasV (5 Files changed, 303 Lines changed) city/houses/tannery 1.3
(+160
-20)
city/houses/bowyer 1.2
(+47
-32)
city/houses/kitchen 1.3
(+24
-10)
city/houses/jeweler 1.2
(+42
-34)
city/houses/smithery 1.2
(+30
-26)
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10/27/02 11:04 AM | avogl |
The reception tower enter-mechanism seemed
a bit buggy so I changed it into a more secure version. (1 Files changed, 43 Lines changed) pup_land/nurnberg/reception/reception 1.4
(+43
-22)
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10/27/02 9:40 AM | avogl |
All teleporters which are not of archetype teleporter
(like floor tiles with "type 41" set) have been broken. This was due to missing "activate_on_push/release" flags. A lot of maps have been struck by that and I have now fixed all occurrences I could find... I hope there's not more. --AndreasV (24 Files changed, 3556 Lines changed) santo_dominion/mudman/mudman.3 1.3
(+8
-4)
langley/pirates/fortvsship 1.3
(+31
-149)
pup_land/ancient/volcano/volcano.2 1.2
(+248
-243)
pup_land/kurte/to_past 1.3
(+429
-278)
pup_land/ancient/castle/castle.2 1.6
(+2
-1)
pup_land/ancient/castle/castle.3 1.6
(+2
-1)
santo_dominion/magara/well/cave 1.2
(+2
-0)
mak/MainFloor 1.7
(+237
-225)
pup_land/castle_eureca/castle_eureca5 1.5
(+697
-696)
pup_land/nurnberg/guild 1.3
(+96
-95)
pup_land/nurnberg/hotel 1.3
(+116
-111)
langley/town/percy 1.3
(+13
-45)
santo_dominion/tavern.2ndfloor 1.4
(+4
-0)
pup_land/ancient/volcano/treasure 1.5
(+153
-151)
pup_land/s_f/to-jyo 1.3
(+65
-284)
pup_land/ancient/mountain/tower.1 1.4
(+215
-258)
pup_land/ancient/castle/castle.6 1.6
(+8
-8)
pup_land/ancient/mountain/tower.2 1.2
(+186
-176)
pup_land/ancient/volcano/volcano.1 1.2
(+165
-163)
pup_land/nurnberg/reception/reception 1.3
(+234
-232)
pup_land/lone_town/guild_freedom 1.4
(+60
-63)
pup_land/nurnberg/apartment/to_past 1.3
(+304
-302)
pup_land/nurnberg/reception/fire5 1.4
(+186
-382)
pup_land/lone_town/guild_law 1.3
(+95
-94)
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10/26/02 11:03 AM | avogl |
Removed 'nf_bar' map in lone town. It is a bogus
map, unlinked and simply shouldn't exist. --AV (1 Files changed, 0 Lines changed) pup_land/lone_town/nf_bar 1.2 removed
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9/26/02 1:18 PM | avogl |
Used the new activate_on_release flags to make
the ancient epigraphs in ancient castle work correctly. --AndreasV (4 Files changed, 35 Lines changed) pup_land/ancient/castle/castle.4 1.3
(+29
-28)
pup_land/ancient/castle/castle.3 1.5
(+2
-10)
pup_land/ancient/castle/castle.2 1.5
(+2
-10)
pup_land/ancient/castle/castle.6 1.5
(+2
-10)
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9/4/02 9:33 PM | avogl |
New maps (designed by myself) in st.dominion:
Tavern upstairs and down the well. These are low-to-midlevel maps. Cute IMHO, but nothing all that spectacular. One low level artifact can be got for "healing the wounded warrior" (quest). It's a plate mail with reduced weight and very little fire resist. --AndreasV (8 Files changed, 18091 Lines changed) santo_dominion/mudman/mudman.3 1.2
(+131
-127)
santo_dominion/tavern.2ndfloor 1.3
(+2623
-1205)
santo_dominion/magara/well/treasure 1.1 added 3005
santo_dominion/town 1.6
(+6
-2)
santo_dominion/magara/well/bottom 1.3 removed
santo_dominion/magara/well/top 1.3
(+1807
-2892)
santo_dominion/magara/well/cave 1.1 added 10449
santo_dominion/tavern 1.3
(+70
-39)
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9/4/02 8:46 PM | avogl |
Map changes to adopt the new arch versions of the
evil masters. This does not change the behaviour or difficulty of the evil masters. Only the way how they are written in arches and maps. Also fixed a small bug in the underground of eureca castle. --AV (5 Files changed, 1380 Lines changed) pup_land/castle_eureca/cave_pass4 1.3
(+51
-121)
pup_land/ancient/castle/castle.6 1.4
(+1063
-1094)
pup_land/ancient/castle/castle.2 1.4
(+106
-125)
pup_land/ancient/castle/castle.3 1.4
(+99
-128)
pup_land/ancient/castle/castle.ud1 1.4
(+61
-71)
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8/24/02 7:56 PM | avogl |
Removed the "floating exchange-rates" in nuernberg.
These could be abused to create endless money. Hope it is fixed now and I didn't miss anything. --AV (2 Files changed, 43 Lines changed) pup_land/nurnberg/city 1.6
(+1
-6)
pup_land/nurnberg/bank 1.2
(+42
-48)
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5/8/02 7:29 AM | avogl |
Added the throwing gallery map by Bernd Edler.
(To see it, go to the circus in caterham and enter the small hut to the north.) It's a great map. I've tested it and it works fine as far as I can see. The godpower attack on the taped socks has been removed. --AndreasV (3 Files changed, 6146 Lines changed) dtabb/caterham/circus/circus 1.4
(+20
-141)
dtabb/caterham/circus/wurfbude 1.1 added 6123
dtabb/caterham/caterham 1.5
(+3
-0)
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