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Login: akirschbaum
Fullname: akirschbaum
Revisions: 690
Lines of Code: 56
Added Lines of Code: 12291
Lines of Code per Change: 0.1
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Date | Author | File/Message |
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8/3/06 3:25 AM | akirschbaum |
Restrict dimension door to reach the key; this prevents players from skipping the Jessy.
(1 Files changed,
10 Lines changed)
brest/asyvan/gate9 1.4
(+10
-0)
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7/25/06 3:41 PM | akirschbaum |
Fix typos in message.
(1 Files changed,
3 Lines changed)
santo_dominion/tavern 1.6
(+3
-3)
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7/25/06 2:12 PM | akirschbaum |
Fix typo in shopitems header name; the shop now pays a little more than before.
(2 Files changed,
2 Lines changed)
scorn/shops/scorn.sale1 1.13
(+1
-1)
scorn/shops/scorn.sale2 1.9
(+1
-1)
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7/22/06 5:23 PM | akirschbaum |
Extend the battleground to the treasure compartment and to the exit stairs; this removes the possibility for players to die for real in the arena.
(1 Files changed,
24 Lines changed)
scorn/misc/battle_arena/arena 1.5
(+24
-24)
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7/16/06 5:18 PM | akirschbaum |
Add proper plural name to Necomancer's ring.
(1 Files changed,
1 Lines changed)
pup_land/ancient/mountain/tower.4 1.3
(+1
-0)
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7/8/06 4:03 PM | akirschbaum |
Fix one way gate bug.
(1 Files changed,
10 Lines changed)
scorn/houses/wizz.lev1.pass1 1.5
(+10
-0)
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7/6/06 5:03 PM | akirschbaum |
Fix typo in region "portjoseph"; bug #1518392 by Kevin R. Bulgrien.
(37 Files changed,
37 Lines changed)
port_joseph/goblin/hut 1.3
(+1
-1)
port_joseph/goblin/caves 1.3
(+1
-1)
port_joseph/goblin/nwtower 1.3
(+1
-1)
port_joseph/town/portia2 1.3
(+1
-1)
world/world_101_114 1.11
(+1
-1)
port_joseph/town/dshark 1.5
(+1
-1)
world/world_100_116 1.4
(+1
-1)
port_joseph/pirates/mooglyprize 1.3
(+1
-1)
port_joseph/town/tomassos_house 1.4
(+1
-1)
port_joseph/pirates/mbgrave 1.3
(+1
-1)
port_joseph/pirates/tortship 1.3
(+1
-1)
port_joseph/pirates/tortship3 1.3
(+1
-1)
port_joseph/pirates/torthole 1.3
(+1
-1)
port_joseph/pirates/torttemple 1.4
(+1
-1)
port_joseph/pirates/madvillage 1.3
(+1
-1)
port_joseph/goblin/fort2 1.4
(+1
-1)
port_joseph/pirates/mbgrave2 1.5
(+1
-1)
world/world_100_114 1.5
(+1
-1)
port_joseph/town/ixalovh_shrine 1.4
(+1
-1)
port_joseph/pirates/tortcave 1.3
(+1
-1)
port_joseph/pirates/mooglypuzzle 1.3
(+1
-1)
port_joseph/goblin/dungeon2 1.3
(+1
-1)
port_joseph/town/inn 1.3
(+1
-1)
port_joseph/town/portia 1.3
(+1
-1)
port_joseph/goblin/setower 1.3
(+1
-1)
port_joseph/town/churchcrypt 1.3
(+1
-1)
port_joseph/goblin/dungeon3 1.4
(+1
-1)
port_joseph/goblin/dungeon1 1.4
(+1
-1)
port_joseph/goblin/netower 1.3
(+1
-1)
port_joseph/goblin/swtower 1.4
(+1
-1)
port_joseph/town/churchtower 1.3
(+1
-1)
port_joseph/town/church 1.3
(+1
-1)
port_joseph/town/generalstore 1.4
(+1
-1)
port_joseph/pirates/tortship2 1.4
(+1
-1)
port_joseph/pirates/fortvsship 1.4
(+1
-1)
port_joseph/goblin/fortress 1.5
(+1
-1)
port_joseph/goblin/hole 1.4
(+1
-1)
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5/22/06 3:56 PM | akirschbaum |
Remove skill scroll_set_traps since it is a disabled/unimplemented skill in the server.
(1 Files changed,
0 Lines changed)
scorn/houses/wizz.lev1 1.6
(+0
-3)
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4/5/06 2:28 PM | akirschbaum |
Add additional handles to prevent players from being trapped.
(1 Files changed,
10 Lines changed)
pup_land/castle_eureca/cave_pass4 1.5
(+10
-0)
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2/19/06 12:42 PM | akirschbaum |
Move top map of light house to cellar level: part of the map has a cave border which does not make sense at the top of a light house.
(3 Files changed,
11 Lines changed)
santo_dominion/magara/south_lighthouse/floor_1 1.4
(+7
-0)
santo_dominion/magara/south_lighthouse/floor_3 1.4
(+0
-7)
santo_dominion/magara/south_lighthouse/floor_4 1.5
(+4
-4)
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