Author Statistics for akirschbaum

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Author Details

Login: akirschbaum
Fullname: akirschbaum
Revisions: 690
Lines of Code: 56
Added Lines of Code: 12291
Lines of Code per Change: 0.1

Author of the Month

Lines Of Code (per Author)

Lines Of Code for akirschbaum (per module)

Activity

Commit Log

DateAuthorFile/Message
8/3/06 3:25 AMakirschbaum
Restrict dimension door to reach the key; this prevents players from skipping the Jessy. (1 Files changed, 10 Lines changed)
brest/asyvan/gate9 1.4 (+10 -0)
7/25/06 3:41 PMakirschbaum
Fix typos in message. (1 Files changed, 3 Lines changed)
santo_dominion/tavern 1.6 (+3 -3)
7/25/06 2:12 PMakirschbaum
Fix typo in shopitems header name; the shop now pays a little more than before. (2 Files changed, 2 Lines changed)
scorn/shops/scorn.sale1 1.13 (+1 -1)
scorn/shops/scorn.sale2 1.9 (+1 -1)
7/22/06 5:23 PMakirschbaum
Extend the battleground to the treasure compartment and to the exit stairs; this removes the possibility for players to die for real in the arena. (1 Files changed, 24 Lines changed)
scorn/misc/battle_arena/arena 1.5 (+24 -24)
7/16/06 5:18 PMakirschbaum
Add proper plural name to Necomancer's ring. (1 Files changed, 1 Lines changed)
pup_land/ancient/mountain/tower.4 1.3 (+1 -0)
7/8/06 4:03 PMakirschbaum
Fix one way gate bug. (1 Files changed, 10 Lines changed)
scorn/houses/wizz.lev1.pass1 1.5 (+10 -0)
7/6/06 5:03 PMakirschbaum
Fix typo in region "portjoseph"; bug #1518392 by Kevin R. Bulgrien. (37 Files changed, 37 Lines changed)
port_joseph/goblin/hut 1.3 (+1 -1)
port_joseph/goblin/caves 1.3 (+1 -1)
port_joseph/goblin/nwtower 1.3 (+1 -1)
port_joseph/town/portia2 1.3 (+1 -1)
world/world_101_114 1.11 (+1 -1)
port_joseph/town/dshark 1.5 (+1 -1)
world/world_100_116 1.4 (+1 -1)
port_joseph/pirates/mooglyprize 1.3 (+1 -1)
port_joseph/town/tomassos_house 1.4 (+1 -1)
port_joseph/pirates/mbgrave 1.3 (+1 -1)
port_joseph/pirates/tortship 1.3 (+1 -1)
port_joseph/pirates/tortship3 1.3 (+1 -1)
port_joseph/pirates/torthole 1.3 (+1 -1)
port_joseph/pirates/torttemple 1.4 (+1 -1)
port_joseph/pirates/madvillage 1.3 (+1 -1)
port_joseph/goblin/fort2 1.4 (+1 -1)
port_joseph/pirates/mbgrave2 1.5 (+1 -1)
world/world_100_114 1.5 (+1 -1)
port_joseph/town/ixalovh_shrine 1.4 (+1 -1)
port_joseph/pirates/tortcave 1.3 (+1 -1)
port_joseph/pirates/mooglypuzzle 1.3 (+1 -1)
port_joseph/goblin/dungeon2 1.3 (+1 -1)
port_joseph/town/inn 1.3 (+1 -1)
port_joseph/town/portia 1.3 (+1 -1)
port_joseph/goblin/setower 1.3 (+1 -1)
port_joseph/town/churchcrypt 1.3 (+1 -1)
port_joseph/goblin/dungeon3 1.4 (+1 -1)
port_joseph/goblin/dungeon1 1.4 (+1 -1)
port_joseph/goblin/netower 1.3 (+1 -1)
port_joseph/goblin/swtower 1.4 (+1 -1)
port_joseph/town/churchtower 1.3 (+1 -1)
port_joseph/town/church 1.3 (+1 -1)
port_joseph/town/generalstore 1.4 (+1 -1)
port_joseph/pirates/tortship2 1.4 (+1 -1)
port_joseph/pirates/fortvsship 1.4 (+1 -1)
port_joseph/goblin/fortress 1.5 (+1 -1)
port_joseph/goblin/hole 1.4 (+1 -1)
5/22/06 3:56 PMakirschbaum
Remove skill scroll_set_traps since it is a disabled/unimplemented skill in the server. (1 Files changed, 0 Lines changed)
scorn/houses/wizz.lev1 1.6 (+0 -3)
4/5/06 2:28 PMakirschbaum
Add additional handles to prevent players from being trapped. (1 Files changed, 10 Lines changed)
pup_land/castle_eureca/cave_pass4 1.5 (+10 -0)
2/19/06 12:42 PMakirschbaum
Move top map of light house to cellar level: part of the map has a cave border which does not make sense at the top of a light house. (3 Files changed, 11 Lines changed)
santo_dominion/magara/south_lighthouse/floor_1 1.4 (+7 -0)
santo_dominion/magara/south_lighthouse/floor_3 1.4 (+0 -7)
santo_dominion/magara/south_lighthouse/floor_4 1.5 (+4 -4)