Author | Revisions | Lines of Code | Added Lines of Code | Lines of Code per Change |
---|---|---|---|---|
mwedel | 11 (57.9%) | 173 (73.6%) | 173 (71.2%) | 15.73 |
temitchell | 5 (26.3%) | 22 (9.4%) | 30 (12.3%) | 4.40 |
mikeeusa | 1 (5.3%) | 13 (5.5%) | 13 (5.3%) | 13.00 |
crowbert | 1 (5.3%) | 12 (5.1%) | 12 (4.9%) | 12.00 |
bbotbuilder | 1 (5.3%) | 15 (6.4%) | 15 (6.2%) | 15.00 |
Date | Author | File/Message |
---|---|---|
12/7/05 12:46 PM | mikeeusa |
adding some usefull styles, will use shortly in navar area
(1 Files changed,
13 Lines changed)
styles/wallstyles/cave3 1.1 added 13
|
5/20/05 3:42 PM | bbotbuilder |
Commit of mikeeusa's "fareast" patch to add a "japan-like" area.
(1 Files changed,
15 Lines changed)
styles/wallstyles/eastern 1.1 added 15
|
12/12/04 4:51 PM | crowbert |
copied from smallworld
(1 Files changed,
12 Lines changed)
styles/wallstyles/burningwall 1.1 added 12
|
9/21/03 2:03 AM | temitchell |
- changes to the sylvan styles and minor changes to the wall styles that
are not 'autojoining' type. For some reason these walls do not retain some of their properties (e.g. blocks view). The code should probably also be tweeked to handle single arch wall objects better (or at least for simple walls - escape the wall joining routine and not to send out all those log errors for non-existant arches). Walls for random maps should not have smoothing either... (3 Files changed, 12 Lines changed) styles/wallstyles/trees 1.2
(+11
-3)
styles/wallstyles/water 1.3
(+0
-3)
styles/wallstyles/hedge 1.2
(+1
-0)
|
9/20/03 2:27 PM | temitchell |
- add a couple things to the styles like special doors for sylvan maps
and a wall file for making hedge mazes tweek some existing styles (2 Files changed, 18 Lines changed) styles/wallstyles/hedge 1.1 added 12
styles/wallstyles/water 1.2
(+6
-2)
|
9/4/02 1:49 AM | mwedel |
Various updates -
scorn/oldcity/oldcity2: Add some missing floor tiles. scorn/temples/gnarg: Link in with with new maps. world/world_105_116, world/world_127_114: Updated with gnard and cd maps. python: added directory - same as in old maps. quests/cd/* - move over fro old maps, just new directory. styles: Added directory - same as in old maps. Used for random maps. (11 Files changed, 173 Lines changed) styles/wallstyles/wharf 1.1 added 11
styles/wallstyles/dungeon2 1.1 added 16
styles/wallstyles/wooden 1.1 added 20
styles/wallstyles/garden 1.1 added 14
styles/wallstyles/cave2 1.1 added 12
styles/wallstyles/castle 1.1 added 21
styles/wallstyles/dungeon 1.1 added 21
styles/wallstyles/water 1.1 added 11
styles/wallstyles/trees 1.1 added 21
styles/wallstyles/earthen 1.1 added 11
styles/wallstyles/cave 1.1 added 15
|