Crossfire Mailing List Archive
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Re: LOS
- To: crossfire (at) ifi.uio.no
- Subject: Re: LOS
- From: Moonchilde <>
- Date: Thu, 24 Sep 1992 11:50:55 -0400 (EDT)
- In-Reply-To: <>
- References: <>
- Sender: "Joseph L. Traub" <>
I'd be willing to generate pixie or gprof data for the game... It'll take me
a few days to get around to it though.
My problem with LOS is that you have know clue if there IS a grim reaper
anywhere UNTIL you run into it, UNLESS you've either played the level a lot
or looked at it in an editor. THAT is what people dislike most I believe.
the random hosiness factor. If a character is going to die, it should die
for a reason, not because I stepped into a room and randomly chose the wrong
door first.
--JT
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Practice random kindness and senseless acts of beauty --Anonymous
Argue for your limitations and sure enough they're yours --Richard Bach
Moonchilde/Amythyst/JT Traub ---
- Follow-Ups:
- Re: LOS
- From: Kjetil Torgrim Homme <kjetilho>
- References:
- Re: LOS
- From: Kjetil Torgrim Homme <kjetilho>
- Re: LOS
- From: Kjetil Torgrim Homme <kjetilho>