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Floors
- To: crossfire (at) ifi.uio.no
- Subject: Floors
- From: Rupert G. Goldie <>
- Date: Fri, 15 Jan 93 14:50:07 EST
One of the "tricks" in designing maps for crossfire is to place some sort
of floor (stones, woodfloor, etc) over other objects (teleporters, etc) in
order to hide them. However when you step on that location or even click on
it with the mouse you are told about all the objects on that location. I
would like to suggest a new object flag, `floor', which stops a player from
being able to see what is below that object. If no one objects strongly to
this I'll implement it.
-Rupert
--
Rupert G. Goldie, Research Scientist
Australian Artificial Intelligence Institute
/\/\|| 1 Grattan Street, Melbourne, Australia