Crossfire Mailing List Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Pixmap update.
- To: (Tero Haatanen)
- Subject: Re: Pixmap update.
- From: Philip Brown <>
- Date: Tue, 5 Oct 1993 14:55:51 -0700 (PDT)
- Cc: crossfire (at) ifi.uio.no
- In-Reply-To: <> from "Tero Haatanen" at Oct 5, 93 09:58:40 pm
>>>>[From Tero Haatanen]
One thing I wonder is that how much more disk-space XPM-files take than
bitmap files?
4 times for 16 colors, to 8times for 256 colors, presumably.
This seems like a reasonable solution, since if there is many objects
on stack, player can't see all of them anyway. And I don't like
idea of leaving out animations.
Animations and updating 10 things on a square are net.death for machines
that are less than optimum processor-wise, have a soso net connection, or
have a real load. Just leave them out until the client can take care of
it.