Crossfire Mailing List Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Map loading.
- To: Mark Wedel <>
- Subject: Map loading.
- From: Till Brychcy <>
- Date: Fri, 1 Oct 1993 13:29:36 +0100
- Cc: crossfire (at) ifi.uio.no
- In-Reply-To: <>
- References: <>
Mark Wedel writes:
>
> I am using the crossfire that comes with crossedit 0.6 (might as well
> make additions to the newest version, right?)
>
> The problem I have is that everything is close (armor shop, weapon shop,
> gatehouse, etc..) It loads the town map just fine, however.
>
> The maps worked fine with the previous version of crossfire I was
> using (0.89.3), that I got I guess about 4 or 5 months ago.
>
> IS there some script I need to run or something to get this working?
>
> --Mark
I have put my version of the maps on our ftp-server:
flop.informatik.tu-muenchen.de:/pub/crossfire/maps-crossedit0.6.tar.gz
done:
- mapconv run
- connected-fields are fixed
- exits are fixed
- potions etc. are replaced with random_potion etc.
- objects with missing or renamed archetypes are replaced or deleted
- poison boozes fixed. there used to be some which where boozes with a
different face and a different hp-value, but the face numbers have changed.
todo:
- there are still some objects with (now wrong) face-entries in the maps.
these should be replaced.
- some maps aren't reachable at all. they should be removed.