Crossfire Mailing List Archive
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Re: Binary standards for images and sounds
- To: crossfire (at) ifi.uio.no
- Subject: Re: Binary standards for images and sounds
- From: "Carl Edman" <>
- Date: Thu, 14 Apr 94 22:36:18 -0400
- Reply-To:
Kjetil Torgrim Homme <>:
> It is far more likely (and by far more easy to implement) that better
> quality audio will be transmitted than anyone will change the size of
> the images *and* handle variable sized images. (if the images aren't
> variable in size, there's no need to transmit this data every time.)
You will need variable sized images for 'big' monsters. I think they
should be just one ITEM but have a large image.
> Anyway - skipping a header for the audio data will save you _nothing_
> - audio files tend to be fairly large...
That was not to save bandwidth. The reason for that suggestion was
simplicity.
> Clients that want them, should get true XPM-files - that way if they
> want a persistent image cache, they don't need to keep one for each
> different screen type.
I thought *you* were the guy who said that you need different
independent representation for black&white and color screens in _any_
case.
> Indexed colours makes it more straightforward to represent
> transparancy. An alpha channel is overkill, IMHO.
If you want just simple transparency, require a 1-bit alpha channel.
That is hardly overkill.
Carl Edman