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Re: TCP vs UDP



>>>>[From Eric A. Anderson]
    
    > (This is kinda silly. Eventually, when all the fiddling around is done,
    > and people want more response/features/you-name-it, the game WILL be
    > re-written to use UDP, just as most other fast-update real-time net games
    > have been. May as well plan from the start)

    Such as xtank?  Which is written using TCP?


xtank hasn't been updated in years, to my recollection. Please correct me
if I'm wrong.

newer versions of xtrek all support UDP.
xpilot supports UDP.

I'm not sure what acm uses. acm is mostly video-hardware intensive,
however.

What other multiplayer, real-time net games for unix are there?