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damages from various spells--balancing!
- To: crossfire (at) ifi.uio.no
- Subject: damages from various spells--balancing!
- From: Peter Mardahl <>
- Date: Sun, 14 Aug 1994 00:22:04 -0700
I did a little test of the damage potential from various spells.
I calculated (by experiment) the total damage done by each of the spells
to all the map it affects.
Here's the result:
spell damage cost ratio
magic bullet 6 1 6
small fireball 536 5 107
medium fireball 2584 8 323
large fireball 7192 13 553
burning hands 540 5 108
small lightning 768 5 153
large lightning 3072 8 384
magic missile 10 2 5
create bomb 672 20 33
icestorm 852 7 121
destruction 1000 50 20
holy word 432 6 72
hellfire 4504 14 321
dragonbreath 7800 30 260
large icestorm 7800 30 260
firebolt 1080 4 270
frostbolt 1584 4 396
shockwave 38260 45 850
color spray 6360 35 181
ball lightning 320 10 32
How to interpret these isn't really clear. The damage numbers represent
absolute maximum damages that these spells could deliver (with some
innaccuracy for fireball spells). Probably only 5% of a shockwave's
maximum can be expected to be applied to monsters, while maybe 50% of
a fireball's might be.
But I think it's clear some balancing needs to be done. (I'll work on
that tomorrow).
I just thought that the people on the list might be amused by this.
PeterM