Crossfire Mailing List Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: Further notes about 0.90.1.
- To: ('Evil' ERic Mehlhaff)
- Subject: Re: Further notes about 0.90.1.
- From: Philip Brown <>
- Date: Fri, 18 Feb 1994 12:32:38 -0800 (PST)
- Cc: , , crossfire (at) ifi.uio.no,
- In-Reply-To: <> from "'Evil' ERic Mehlhaff" at Feb 18, 94 07:32:10 am
>>>>[From 'Evil' ERic Mehlhaff]
I agree. I was always annoyed by the fact that certain fields in the
object fields meant something totally weird in the actual game.
I like the fact that the files were all in text. It shouldn't be hard to
make things like 'exit_to' mean the same thing as 'slaying' to the
parser,
"unions GOOD"
[And for those of you who aren't eric :-) that obviously (:->) translates
to: objects should be stored as unions, thaT have different field names
depending on what type they are. As long as the object type is defined
first in a text block, there is no problem readingf in arbitrary type
objects.]