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Re: active walls
- To: crossfire (at) ifi.uio.no
- Subject: Re: active walls
- From: Kjetil Torgrim Homme <kjetilho>
- Date: Fri, 18 Feb 1994 01:57:50 +0100
- In-reply-to: Mark Wedel's message of Thu, 17 Feb 1994 16:44:13 -0800 <>
I think the code is already there. Active walls are called FIREWALL in
define.h. Just edit the "other_arch" and "face" variables with
Crossedit. To make it easy to use, make a new pick-map. You can do
amazing things by changing the variables on each object :-)
Kjetil T.